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TEST DRIVE MEME #6
WELCOME TO THE SHOW!↴![]() Or, more specifically, Lost Carnival's test drive meme! This is an opportunity to try out your characters in the setting before you apply, or to put together samples for characters you've never played before. There are going to be options for both new arrivals and veteran characters. Before we get started, let's lay down some details:
NEW RECRUITS↴ ![]() You gotta start somewhere, right? These prompts are for characters who are arriving in the carnival for the first time, and who are destined to sign a contract. How they go about that is up to you, but in the meantime they can enjoy the sights and sounds of something truly out of this world. Visitors to the carnival comes from many different worlds today, as the ringmaster casts out her recruitment lures. Will you become her most recent hire? ► ADMISSION FEES: After crossing into the carnival's realm and passing through the trees, most visitors will find themselves at the front gate - though not all choose to enter that way. If they enter legitimately, however, they will have to pass by a clerk who will trade admission and tickets for various attractions and rides in exchange for "anything of value." What is of value may seem highly subjective, and so some may struggle to produce payment at first, though in actuality the carnival will take anything from mundane currency to items of purely sentimental value. ► MIRROR MAZE: The mirror maze (pictured above) is a big attraction in the carnival, and stretches much further on the inside than it looks like it will on the outside. It's hard to get through, and what's more, after you've been in there for a while your reflections will start gaining a mind of their own - mostly in order to taunt and distract you with personal information. They don't know everything you know, but they know more than they should, and their mind games can be pretty hit or miss. ► GAMER'S CIRCLE: Almost all of the game booths are organized in a large ring around the Cookhouse, called Gamer's Circle. Your can play just about any carnival game you can imagine here, for a variety of prizes sometimes traditional, exotic, or outright magical. Dart tossing? Got it. That game with the water guns? Got it. Most of these booths are currently manned by humanoid spirits who look like they are made of smoke. If they can trick you into earning debt, they will. ► NOT YOUR WHEELHOUSE: Sometimes, even magical ferris wheels get stuck. The carnival's particular wheel is enchanted to create a particular out of this world experience - as you pass along the top, you feel as if they are so close to the sky that you can interact with the stars like baubles hanging above your head. Of course, the novelty probably wears off when the wheel is broken and you've been stuck enjoying the light show with some stranger for the last half hour. How are you going to pass the time? ► TRYING TO LEAF: No matter where you came from, you seemingly emerged from a forest. Obviously, to get back home you should be able to go back in the same direction, right? It turns out you can't. Worse, trying too hard to get through the wood will result in you getting lost, or turned back to the carnival. The trees here are not normal, and are varying levels of alien, including things like trees with glowing fruit or orange flowers that constantly burn like candles. ► WILD CARD: Anything else you can imagine in this setting! There are a lot of possibilities and you're free to explore them. Check out the rest of the game info or the locations page for additional inspiration. Want to make a starter with your character experiencing their first theoretical change? Go for it! VETERAN WORKERS↴ ![]() These prompts are tailored to the carnival's existing employees, the veterans. Odds are they've been here from somewhere between a few months and three years already, and know their way around the block. For them, this is just business as usual - and depending on their attitude towards their job, they may or may not contribute to a few people accidentally getting themselves a contract. Whatever you do, though, don't warn visitors away from the carnival - the ringmaster hates losing business like that. ► DO YOUR WORK: This one's pretty simple - just have your character doing whatever you'd like to have their job be! There is a big list of ideas over here, and you could use this to try things out with a character you intend to be a new arrival, as well. ► WILL O' WISPS: The ringmaster's will o' wisps have gotten free, and she's asked that everyone keep and eye out and help her reclaim them regardless of their official jobs. Wisps are small creatures that burn both hot and cold and comes in a few different variations of the same basic theme. Handling them physically (or psionically, or magically, for that matter) is difficult due to their near intangible nature. Touching and being around them can result in confusion and a sensation similar to being comfortably drunk. ► BREAK TIME: Whatever you were doing, it's break time! It's time for you to relax however you see fit. Do you enjoy some of the carnival attractions yourself, or is that old by now? Do you hang out in the Cookhouse to get a snack? Do you take a nap? Yolo, baby! ► RIDDLE GAME: For a bit of fun, the ringmaster has left a variety of locked chests around the worker areas of the carnival, each with instructions and a riddle written on their lids. The chest will accept three guesses from each worker before refusing to respond to them any further. If you guess the right answer, the chest will open and you will be rewarded with some manner of fun magical knick knack. If you've run out of guesses, maybe you can conspire with someone else and promise to split the prize? ► CAPTURE THE... EGG?: The Ringmaster likes to keep things exciting for her employees, and this time she's devices a game that mixes an Easter egg hunt with capture the flag. She's hidden various metallic "eggs" around the carnival that chime like bells when people get near, and divided participants into three teams (red, blue, yellow of course.) The carnival has been divided into three zones, and the objective is to gather as many eggs as possible for your team (three points for gold, two for silver, one for copper.) However, when you are in a zone that doesn't belong to your team, if they can snatch off your team flag they can take you to "jail" and confiscate any eggs you may be holding for their team. When in doubt, bullshit the rules! This is a prompt, after all. ► WILD CARD: Anything else you can imagine in this setting! There are a lot of possibilities and you're free to explore them. Check out the rest of the game info or the locations page for additional inspiration. Want to do a performance? Hang out in the Backyard? Choose whatever appeals! |
(King) Papyrus | Undertale | Veteran
► DO YOUR WORK (► NOT YOUR WHEELHOUSE)
So the ferris wheel has broken down yet again. Fixing it isn't Papyrus' job; his job, as the head janitor, is cleaning up the carnival grounds.
Problem is, bored people on the ferris wheel like to mess around. Some have the foresight to bring things like books, or interesting conversation topics, and while away the wait.
Others, apparently, decide to strip and throw their belongings down at passersby. This is the third sock in ten minutes. He's beginning to reconsider this whole notion of bringing things to the lost and found, if they're so uncaring about their property.
So your character may go by at the right time to see the skeleton waving the sock around and irritably grumbling to himself, in a rather capslocky voice that carries. Or perhaps your character might be the perpetrator responsible for the latest thrown item. Either way... Some days, being the janitor is awful.
► RIDDLE GAME
Papyrus paces back and forth in front of the chest, occasionally glancing at it with a scowl. The magic chest sits nonchalantly under his gaze, unimpressed by his irritation. And the riddle, written on its lid, refuses to give any helpful hints.
What gets wetter and wetter the more it dries?
It's exactly the kind of awful twisty witty question that makes junior jumble such a pain! He hates this! But it's a puzzle, physically locking him off from something of interest, and he has to at least make the attempt.
1 guess left...
► WILL O' WISPS
Well, Papyrus has found a will o' wisp. That's not the same as catching it, since they're like intangible like ghosts, and nearly immune to his blue attacks like nothing else ever.
But he's radioed that he's found it, his location, and and he's following it around to make sure it doesn't disappear before somebody who knows what they're doing shows up. So now he's following it around, sometimes a little too closely.
And it feels... relaxing. Kind of like he did back at the Celebration, which very nearly ruins the mood. He needs to keep his head about him, and not lose track of the goal! And right now, the goal is keeping an eye on that will o' wisp. Intently.
Work/Wheelhouse
[ There's a teenage girl with dog ears standing beside Papyrus, examining the ferris wheel with a puzzled expression. Is she a fellow worker? She doesn't exactly look out of place, with the ears and odd outfit. ]
Um, do you know which little cart thing they came out of? Maybe I could return them.
[ The person currently manning the Ticket Booth already explained how this place works to Jade, and she had been on her way to find the Ringmaster herself, but... well, no reason not to offer a hand just because nothing's been made official yet, right? ]
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Oh, the usual reason. They're trapped, and bored, and acting out. I sympathize! Really!
[He looks up at the ferris wheel, squinting his eye sockets as if that'll help him see details that far away.]
Whoever it was did it when I wasn't looking. The only way they're getting these socks back... is going to the lost and found. And fessing up!
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wheelhouse!
[If Papyrus looks to follow the polite, soft voice, a young boy will be grinning sheepishly from high above him. He's hugging the rigging of the ferris wheel, caught in the act of clambering down from the top.
And he is, indeed, short one white boot, his clown pants caught on the metal]
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You're climbing down... rather than wait for the repairs to be finished? Wow!
I'm surprised more people don't do that.
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Queen Elsa | Frozen | Veteran/Treasurer possibly?
A: Return (closed to vets/characters apped prior to Celebration)
A young woman has arrived at the carnival, though she seems rather familiar with the place. She looks human, or like she was at one time, but now her skin nearly translucent blue, like thick ice, peppered with darker blue gemstones. Her eyes have no pupils or whites to speak of, but are instead solid dark blue, and appear to be faceted up close. Snowflakes trail behind the train of her dress, and patches of ice glitter behind her footsteps before melting away.
Elsa doesn't know what's happened, but she knows something has gone wrong. There's a depressive feeling hanging over the Carnival that she doesn't like.
When she sees someone she doesn't know but is obviously from a Carnival worker, she comes up to them, gesturing around at the Carnival grounds with a hand. "I'm sorry, but it seems like I've missed a bit of... excitement?"
When she sees someone she does know, she's much less polite, hurrying up with more urgency. "What happened!?"
B: Do Your Job
The Treasurer's "office" only exists when Elsa wants it to. Right now, it's off to the side of the supervisor grove, a little hut made of ice. Usually she likes to make the outside a bit more ornamental, but she's so behind on work that it's just thrown together right now.
If someone comes in, they'll find Elsa bent over a desk of ice, writing figures on a scroll with a pen and inkwell. It's absurdly oldschool, but it's how she works. When she hears someone walk in, she looks up, a bit surprised.
"Ah, were you looking for me?" She waves a hand, and a small chair made of ice sprouts out of the ground in front of her desk. "Have a seat."
C: Taking a Break
Elsa really shouldn't get any chocolate.
She shouldn't, but it smells so good, and it's right there. She can't help but gravitate that way. Within a minute, she has a plate full of desserts, and she's reaching for another when her hand bumps into another's.
"Oh! Excuse me."
At least she doesn't panic when people touch her hands anymore.
[OOC: since I'm looking to app Elsa as a veteran, if you want to work out established CR you can contact me at
a!
"You should probably count yourself lucky you missed it," he can't help but remark with a small little frown. "During our last visit, members of the Carnival were kidnapped and turned into vampires. We rescued most of them, of course, but some of those poor souls are still vampiric."
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The way he says it, it sounds like he wasn't here for the last vampire attack (and Elsa doesn't remember ever seeing him, at that time), but she wonders if that means he just doesn't know, or it was different vampires this time. Still, the whole thing bodes ill.
Elsa tries to keep any apprehension off her face, though she steels herself for the worst. "Were there any casualties?"
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A
Sherlock Holmes was a consulting (and probably the greatest) detective in his world. He was also, due to the Carnival, more snake than man. He was covered in bright green scales, sporting clawed, webbed hands, and his face was mostly snake-like, snout and all. Even his blue eyes, still retaining their original bright color, were slitted and reptilian.
Which meant he was also cold-blooded and became lethargic around anything cold.
"Who are you? I've never seen you before."
A forked tongue flicked out in distaste. Cold. Ugh.
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She wonders what this man was so intently focused on dirt for, but when your younger sister is in love with a man obsessed with ice, you come to overlook some odd behaviors.
That he might not really appreciate her natural cold atmosphere hasn't dawned on her yet.
"I'm Elsa, the treasurer. And you must be... relatively new."
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A!
Being looked at by someone he knows, but that still hadn't know about this, manages to make him feel overly exposed all over again.
"Hey Elsa," he says, trying to keep it level, though his voice wavers slightly anyway. "Been a hell of a week."
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Yuya Sakaki | Yugioh Arc V | Newcomer
[Yuya's stopped at a ball toss game, with rings of various colors and sizes lined up for prizes. He has three chances to get something good.
Yuya juggles the ball in one hand and stares with hard concentration, before reeling his arm back and tossing it underhand to a small ring in the corner. It bounces and teeters on the edge for an unnaturally long moment.] Come on...
[Then topples outside tree ring to the floor.] Augh!
[Not Your Wheelhouse]
[The view is brilliant. It reminds him off some of his favorite action fields. But being stuck in a cramped ferris cart at the top while the operator assured them there was no need to panic... well, tree moment couldn't do the view any justice.
He shifts impatiently in his seat and leans against the window--before glancing to the person next to him to see how they're faring.]
GAMER'S CIRCLE
He has however been here long enough, as per his desire to learn something that could make up for the failure that was his loss to the 'Battle Beast'. Does that shadow over his eyes look sort of like BB's actually? ...Nahhhh.
For the time being, Gongenzaka has acted as a member of the Patrol team to that end. And all chaotic incidents of recent days aside, he quite enjoys it-there is a sense of keeping the peace, making sure things are right without going too far, not to mention the chance to meet...
New...
Gongenzaka's more beast-like limbs betray him, as he stops in his tracks at the sound of a familiar voice. His ears perk immediately, and even his tail seems to quiver just a bit, a hair away from full on wagging. It can't be, he's sure-
And yet...And yet...] Y...Yuuya..?
[That shade of red, with those goggles?
It's absolutely him!
And now (Rest in pieces, Yuuya's spine) a far larger Gongenzaka is bounding over with just as much excitement as expected from someone who hasn't seen their best friend in a number of months.] YUUUUUYAAAAAAA-!!!
[It may be an idea to duck.]
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Makes up a canonpoint on the spot lmao
LMFAO the struggle tbh- (I mean it wouldn't be a bad point in carnival context to be fair...)
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Since this looks like it's wrapping up I should ask now-
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'we seem to be wrapping up' I say as we trail off onto another tangent
Re: 'we seem to be wrapping up' I say as we trail off onto another tangent
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RIP Yuuya and also Gon tbh because Regrets
RIP bad decisions
just runs into him later 'wow you made a contract too??' ' >:[ ' 'ohno'
It's just another in a long line of hasty decisions Yuya has made.
at least he'd appear in alola at this point,,,Calm Vacation Place for Debts
But for how long
probably like TWO WEEKS but at least he has a cute pokefriend now???
Yuya would do awfully well with pokemon...
the true struggle would be choosing -just one-...
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achilles desjardins | RIFTERS | new recruit
[so... somebody hijacked his simulation again, didn't they? except this time, instead of isolating him completely, they plugged him into some kind of twencen fantasy realm. it might be fowl play, or it might be the most aggressive mmo advertising he's ever encountered. either way, it's utterly unfamiliar, and... after so many years wrangling the digital realm into submission, that in and of ITSELF is unfamiliar.]
[achilles stalls for a long time in front of the ticket booth, searching both his pockets and his memories for something that might be considered 'of value'.]
[ B / GAMER'S CIRCLE ]
[if he's going to be here, might as well see the attractions, right? achilles goes around the circle a few times, stopping a a stall or two that catch his eye. he's not terribly GOOD at the shooting range, but he gives it his best. whack-a-mole goes slightly better. maybe he'll give darts a try? his aim isn't fantastic, but his reaction time is reasonable. he's not particularly interested in the prizes, but a challenge is always fun.]
[MORE fun when he isn't losing so much, obviously.]
[ C / TRYING TO LEAF ]
[and, well, that's enough of THAT. there must be some exit point that he can access from the communal area. the first time, achilles just walks out , the way he came in. when that doesn't work, he assumes there must be some kind of cheat prevention; fine. whatever. he'll try going out through the front gate, if he can only exit the way he entered.]
[when that doesn't work either, he MIGHT start to panic just a fraction. the trees feel like something out of fantasy rather than fiction, the moonlight doesn't QUITE seem to make it past the canopy, and he can't even call up a hud. did he accidentally fall into an area that's still under construction?]
[ D / WILDCARD ]
[he also wanders around between the tents for a decent amount of time, just taking in the sights and trying to figure out where exactly he is. he's still not COMPLETELY convinced that this isn't just a very, very good simulation. it's entirely possible that he may think you're a rogue npc or a virus.]
TRYING TO LEAF
Wouldn't wander out here at night, pal.
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Hmph. I suppose I will be charitable and say you have promise. The limitations of your species are not your doing, after all.
Yuuri Katsuki | Yuri!!! On Ice | Newcomer!
[Yuuri was quite certain he had been about to step into the familiar cool of Hasetsu Ice Castle - in fact, he still held his well loved, years old ticket pass tightly in one fist, and ice skates in the other.
However Yuuko was not waiting to stamp it yet again (a time honoured tradition between them ) to let him in after hours; instead he was greeted by nearly walking face first into a tree. And while he was rather certain it had been mid afternoon, the fact that he could barely see the bark before his nose alerted him to the fact that somehow, it had sunk into the hours of the night.
He wasn't sure if it was uncertainty or the very avid nagging voice in the back of his head that told him it had to be a dream that kept him going, but he made it, dazed, to the admission booth. There a semi-transparent creature that seemed to man the booth gave him a look over; assessing both the ice skates (these under particular scrutiny) and his ticket, before giving a broad smile. The gate keeper decidedly plucked the ticket from his hand before ushering him inside. Yuuri didn't even have time to speak his objections.
Inside the lights of the carnival seemed as bright as stage lights, and twice as blinding. Yuuri stumbled to the side of the admission booth, ice skates clutched in one hand the other balled tightly and shoved in the pocket of his jacket. His eyes were wide, face pale as he stood politely to one side so as not to stem the stream of incomers. He stood frozen in the sea of unfamiliar faces attempting to devise how best to tell a surreal dream creature that he very much, actually, needed that ticket back, and somewhere along the lines had taken a very wrong turn. ]
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Near the entrance of the carnival, there's a steady stream of people walking in, probably on the way to catch the main show. There is someone who does catch his eye, however, standing off the side who looks a little bit more than frozen. It's the reason why he walks up to Yuuri and taps him on the shoulder gently, and hopefully it doesn't startle him a little too much. ]
Hey, you lost or something?
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cant believe im about to sell a yr of yuuri's life for katsudon.. if they have it
but what if it's the best katsudon ever, would it be worth it
Jade Harley // Homestuck // Newbie
[ The person manning Admissions explained how this place worked--and when, after some thought, Jade said she'd like to just sign on, they were happy enough to send her on to the Ringmaster. Jade just has to find her. She didn't expect this part to be difficult, but...
And so a teen girl with dog ears in an odd outfit can be found wandering the carnival grounds, clearly searching for something or other. ]
((OOC: the main places Jade can be found poking around include the Cookhouse, the Backyard, and Supervisor's Grove, but she's searching thoroughly! She could have gotten herself most anywhere. ))
backyard!
As he looks over Jade, he gives her a small nod. The dog ears aren't confusing him. After all, he's got patches of scales and weird eyes and other veterans have equally odd changes. He just assumes that she's one of the veterans, recently returned to the Carnival and not a new arrival. ]
If you're looking for someone, I can tell you if they're here. Though, I'm afraid our population's most likely changed since you were here last.
[ what with the vampires...and the vampires again. ]
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Tohri Nishikikouji
[That's a surprisingly deep, aristocratic voice to be coming from a bird. Admittedly, not just any bird. From beak to tailtip he's nearly ten feet long - three quarters of that is bronze-black tailfeathers though, he's not quite four feet tall - and he has the most elaborate plumage. Crest, nuchal cape, saddle feathers, an absolute rainbow of color and pattern, and the handbag (wingbag?) he's got certainly doesn't harmonize.]
I'll have to ration my makeup! Live with nothing but touch-ups! How do these creatures expect me to work when I can't even look my best???
[Is that last directed at you? I think it's directed at you.]
I hope you people at least have tea.
Allen Walker / D.Gray-man / New arrival
NOT YOUR WHEELHOUSE
NOT TRYING VERY HARD TO LEAF
Wildcard!
Not trying very hard
[Fire alert! Lavi's arm shoots out from behind Allen to try and bock the fruit before he gets to it.] Whoa! I'm pretty sure that's not how you eat a flambé!
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Riku | Kingdom Hearts | Newcomer
[As Riku walks through the Gamer's Circle, he's taken aback by the sheer amount of people that are clustered around, moving from game to game or into other areas of the circus grounds. Even after becoming a Keybearer and visit different worlds on the regular, he doesn't think he's ever seen so many people in one place. The crush of the crowd makes it hard to take in the sights, giving Riku only glimpses of the games as the wave of people carry him by. But one catches his attention more than the others, prompting him to fight his way through to the game tent.
The set-up is simple enough, on the back wall of the tent a board is hung up with a large circle on it, with a small hole in the middle. On the counter sits a plastic water gun. The teen picks it up, curious. The smokey figure manning the counter leans closer.]
Why don't you give it a try? There are some nice prizes if you can manage to win.
[Riku considers that for a moment before shrugging and grasping the handle of the water gun. After all, it's just a game.
What's the worse that could happen?]
Double or nothing? [He's always had a competitive edge and he's practically oozing confidence at this point.
help this child]b; not your wheelhouse
[The Ferris Wheel had been enjoyable at first. It's the first time Riku has ever been on one and he enjoyed the sensation of being up so high, especially when his cart reached the top and the stars became so close he could reach out and touch them. The stars had been distraction enough for the next ten minutes, but after that he couldn't help but realize that the wheel has completely stopped moving.
And he's bored.
Staring out the side of the cart, he tries to gauge exactly how high up they are, before finally looking over at the person sharing the cart with him.]
How are your climbing skills?
[He might as well bring his company along on his escape plan.]
wildcard;
[Have another idea? Go for it! Or contact me at
Wildcard!!!!!
He almost can't believe his eyes when he sees a familiar head of silver hair weaving through the crowd, so he stops to rub at his eyes before dashing after it.
It's a struggle to get through the crowd, but he can't let this opportunity go to waste.]
Riku!? RIKU!
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