Lost Carnival OOC
June 5th, 2018 
fourthscribe: (Ginko did the thing didn't he)
YO, CHECK OUT THESE BUGS

Hello all! This is Casey and Maggie, players of Ginko and Tanyuu, here to bring you another mushi plot after far too long without! This one will be a lot more low-key and less disastrous, and hopefully enjoyable for this bit of recovery-downtime that the carnival is enjoying. Participation in this plot is entirely optional, and will have no lasting effects! We’re here to chill, guys, not have another mini-catastrophe.

The whole event will take place over the span of about 3 IC days, and a radio and log post will be going up for Ginko and Tanyuu’s IC alert of the infestation and for mushi shenanigans, respectively.

THE RUNDOWN


Where Ginko and Tanyuu are from, there are creatures called mushi - strange, ethereal organisms that exist in a state unlike that of other living things. Mushi are invisible to most people, but their effects can be quite noticeable nonetheless, and they can cause a lot of trouble for humans on occasion. Usually this only occurs when there is a very large concentration of mushi in the same place, but Ginko attracts mushi as a natural part of his existence/being/soul/what-have-you. As a result, since they aren’t really bound by the barriers between realms, they fairly frequently drift into the carnival. Most aren’t dangerous, and those workers who happen to be able to see them may have caught sight of some odd, glowing creatures clinging to walls or floating around. (There is no hard rule for who can and cannot see mushi, but supernaturally-inclined characters could be more likely to perceive them. Even the most mundane person could be able to, though, so don’t feel restricted in that sense!)

Starting on Day 66, patches of white, translucent wildflowers will start growing among the vegetation around the tents. They do not carry any energy related to the fae and look mostly unremarkable, but once everyone goes to sleep for the night the effects of their presence will become clear as everyone’s dreams get a bit...interesting.

”More )
whattaprick: (a simple witcher)
Following up from the last plot catch-up Kates did, which has a more complete NPC list. Now that we're officially out of the Athenaeum and moving into the next location, the Camping Grounds, it's a good time to summarize what characters should have heard of/been aware of by this point.

State of the Carnival:
As of late Day 61, the Ringmaster is a giant dragon with a gas problem sitting in the lake. She's a bit hard to miss. Various people are injured and recovering in the medical tent as they try to process what just happened. All the kidnapped Carnival members have been rescued.

As for how things got to this point... that's where we could use people's help putting things together. o/ If you have a summary of the fae rescue thread you participated in (and/or could comment to let people know if your character is currently majorly injured or in some other not-normal state of being) please comment below.

MEGATHREAD SUMMARIES )

LIST OF CASUALTIES
Dead: Jonathan Strange
Injured: Lambert, Jasper, Steven, Yuya, Lauren
Digested: Ignatius
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