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⇨ POLARIS AFTERMATH POLL
WHAT NOW: THE POLL↴ The carnival has emerged victorious after a heated and exhausting battle with the Mother of Invention. Her soul has been torn asunder, and her body destroyed. Gild and a team of allies have arrived via airship, and will reveal that they have been camping outside of the base for days, aiding in the planning and execution of an escape plan. In total, there is Gild, Samyaza, Alyss, Reyna, Shimmer, Scald, Moss, Kerubi the fox, and Brauni piloting the ship itself. How they all got here is a long story. They were intending on breaking in with it and grabbing everyone if it came down to it, but now it seems that they have the opportunity to do more good here than that. There are several issues that will arrive in the immediate aftermath of the struggle, and the characters will have to make some decisions on how to handle things going forward. Gild and Ignatius can provide some direction if needed, but ultimately neither of them want to force a decision in regards to any of this. (They most likely have some personal issues to work out between themselves, also.) ► WHERE TO STAY? At the very least the carnival will have to spend the next day and night resting, so that people can get back on their feet and so that Gild and Ignatius can recover their strength enough to go anywhere. This can either be done by staying inside the section of Polaris they've overtaken, or by going down to the Wyld Lands (which are apparently below where Polaris is floating) and camping out there. The Wyld Lands are potentially dangerous, but the two fae are confident they can defend an area long enough to camp. ► WHAT TO DO ABOUT POLARIS? In the aftermath of the Mother's death, the staff and prisoners of Polaris will be in a state of disruption and chaos. For staff, it will be really hard for them to accept that the Mother is actually gone and that this isn't some kind of test or trick, and for the prisoners, they are more or less still at the mercy of the staff overseeing them. The carnival has the choice to stick around for a few days and ease the process of liberating the station, by helping to overtake the Alphas and Betas clinging to power, and by basically spreading the news of the Mother defeat. They can also make sure the other test groups are actually released. Of course, they are not obligated to do this. They are free to just leave, as well, and hope that Polaris sorts itself out. If they do stay to deal with Polaris, most of this will be handwaved. Characters can simply declare what they are doing to help, and it will be done without challenge. ► WHAT DIRECTION TO TAKE? Gild's immediate impression is that people will want to help the Ringmaster (though this may not be true) and based on that her recommendations are that they could either write to the Summerlands and ask for help in doing so, or they can go there themselves and be a bit more forceful. The Summer Maiden is notoriously passive, so Gild believes that she will be reluctant to help her own girlfriend, which is annoying. If they head straight through the Wyld Lands they may gain the element of surprise, of course, and go in there stealthily... but going it on their own could be difficult. Gild is willing to help either way. Ignatius doesn't seem to want to go to the Summerlands for various awkward reasons, but ultimately he will bend to the public opinion. People need a break, he thinks, and they probably won't find it in the Wyld Lands. For those not interested in dealing with the Hunt at all, the fae will recommend going to the Summerlands, because at least they can have a break there until everyone figures out what to do. ► WANT A FAERIE CONTRACT? Once they are fully free of Polaris, Ignatius will consider the danger over and his contract with people will end. However, he will be open to offering protection for an extended period to anyone who wants it. The specifics are flexible - he really just wants the ability to look out for people in a patron sense. The Gilded Mark will also offer to be your patron, to take some of the burden off of Ignatius. Maybe this is a weird competition thing? Don't worry about it, it's there problem. Either way, both contracts will be flexible and mostly so that they can more easily lend you their power if necessary. Given that information, here are some poll questions. This is an IC poll, so please vote once for each character. If you don't reply, you'll be assumed to be 'undecided' or 'ambivalent'. Poll #20710 Where now?
Open to: Registered Users, detailed results viewable to: All, participants: 28 While doing other things, where do you want to stay for the next night or three?
View Answers Stay in the secured section of Polaris. Camp out in the Wyld Lands. Either's fine. How do you want to handle the Polaris situation?
View Answers Stick around to dethrone the Alphas, spread the news, and make sure prisoners are released. Leave these guys to their own devices for now and come back later. Abandon ship and never come back/leave them all to die. Undecided. What direction do you want to take?
View Answers Head straight for the Wyld Hunt and send a letter to the Summerlands asking for back up. Go to the Summerlands and ask the Summer Maiden for help directly/hang out. Something else? (Suggest in comments) Undecided. Do you want to take any fae protection?
View Answers Sign on with Ignatius. Sign on with Gilded Mark. Undecided/Do not. |
⇨ QUESTIONS
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Question 3, failing that, is Polaris mobile?
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What is everyone doing about clothes? Do our allies perhaps have something for us, so that we can stop stealing from these technicians?
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Re: ⇨ QUESTIONS
He’ll add that even if he’s shot down it’s incredibly likely Strange is going to try to do this on his own anyway. Short of knocking him unconscious until they’re done here or Ignatius telling him off he’s not really sure how to keep him from it.
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Re: ⇨ QUESTIONS
ALTERNATIVE SUGGESTIONS
Not forever, that'd get boring. Probably faster than Beau even thinks, she likely wouldn't last more than a few weeks. But rather than go camping in some monster-riddled wylds, they could try pushing the staff into making weapons aand armor and stuff for whatever they do do. Without MoI blocking the magic people from doing magic, this place doesn't seem so bad, right? Just look at all the redecorating they've done.
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That being said, they can definitely push the staff into running a few more tests or helping to explain to people how any weird changes they got from the Mother of Invention actually WORK. Force the nerds to explain how to use your terrifying new insert-void-whatevers-here.
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"But...that won't stop us from raiding their store rooms..~!"
Rather than force them though, what if they just helped things settled down and then 'politely' asked for some of those stored weapons and armor as 'reward'?
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The Ringmaster could travel much easier due to the realm and all the magic she had stored up. Her travelling accommodations are not actually typical.
ALTERNATIVE SUGGESTION: START A FUCKIN FIGHT
- Get Gild or another fae to call an Elysium, just so people are magically bound to not start shit. If they're too weak right now, this can wait until more time has passed or they can chance it and not do an Elysium (though for reasons soon to be explained, Strange would really like Elysium).
- Strange attempts to summon Nightshade. If she shows up, some members of the carnival explain that because the Huntsman gave Steven to the Mother of Invention, Steven got tortured super badly. They lay the torture descriptions on REAL THICK and conveniently keep on going back to how the Huntsman made this happen, the Huntsman gave Steven to the Mother of Invention, the Huntsman knew this would happen, for an ally of the court the Huntsman sure didn't take Summer's wants into consideration, etc.
- Most notably, they don't ask for anything in return, just kindly ask if Nightshade could please tell this information to the Rose Queen.
The thought process is this: Rose Queen's bugnuts crazy and obsessed with Steven. If they emphasize how badly Steven got fucked up and how technically this is all the Huntsman's fault, it might piss off the Rose Queen enough that she'll get revenge against the Huntsman and start a fight. Likewise, Strange believes that Nightshade's bored and petty enough to tell Rose Queen the information in an attempt to start some shit.
There's a chance Nightshade won't show up to the summons and if she doesn't, no harm no foul. There's also a chance she won't act on the information but let's be real, people are going to learn the bit about the Huntsman and the Mother of Invention anyway, it's a small multiverse. Since this suggestion wouldn't take too long, it could be done in addition to whichever main idea wins out.
Re: ALTERNATIVE SUGGESTION: START A FUCKIN FIGHT
Re: ALTERNATIVE SUGGESTION: START A FUCKIN FIGHT
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> Nightshade is a shithead and should not even be trusted with message delivery thanks (Not quite his words, but he is Very Serious about this fact in particular screw you Nightshade)
> RQ super hates a lot of them, and will probably just decide to kill two birds in one stone
> Who's going to stop her from taking Steven!! They had the Athenaeum last time.
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So how to they get the Rose Queen to actually fight the Huntsman and not just chase the Carnival down first with new vigor because she hates them and they physically have Steven? And then go after the Huntsman after when they're dead or enslaved and Steven is kidnapped. Again.
And if Strange summons Nightshade and she sees him his hiding charm won't work and Yuya's afraid she might try and take him and brainwash him again.
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That being said, since apparently they're on the edge of the Wyld Lands closer to the Winter Court, Lambert really think s their bigger worry should be guarding against incursion by Winter. They're a lot closer, and from what the Huntsman was prattling about, they were actually working together.
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ALTERNATIVE SUGGESTION: let's go to bath planet
OOCly, that's not really feasible so feel free to have characters ICly shoot that idea down / gloss over it to focus on things like the Ringmaster and whatever else.
that would be nice :(
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CLEANUP/A1 and A2 EXPLORATION
Lambert is going to request Samyaza to help by knocking out techs with a sleep song to minimize violence, and Shimmer and Gild to help with logistics.
Sans is helping with info gathering by digging through computers for deets on iron experiments.
Anyone who’s relatively able-bodied is welcome to come, combat abilities or not, to generally help subdue techs or talk them down. Lambert will likely want to handle looking for iron himself.
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Re: CLEANUP/A1 and A2 EXPLORATION