Lost Carnival Mods (
ringleaders) wrote in
livinglot2018-06-01 09:52 am
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⇨ New Location: CAMPING GROUNDS
PREPARATION↴ On Day 63, the carnival will arrive a new world, filled with vast forests, and the Ringmaster will promptly kick everyone out. You guys are going camping, while she tears the carnival realm apart and expels every single thing the Faerie Courts could be tracking them with - if they go after the Silver Mirror, they can't risk being followed. So, instead of spending the week in trailors, the Ringmaster will dump a wide array of camping equipment onto everyone, including appropriate food and recreational drink. She says this place should be totally safe, but knowing the irony of that statement, she is issuing a number of safety precautions as well. Characters are encouraged to camp all in the same area, but it's possible to slip away and be a loner. At least until the Security Team gets on your ass, anyway. Otherwise, you're advised to take some time to recover. This place could be considered pretty idyllic... even with the odd local inhabitants. SETTING↴ ![]() The Camping Grounds are set in a vast alien forest, complete with waterfalls, lakes, and unreasonably big trees in places. The local animals are mostly benign, but on the strange side. There are various plants and insects with fluorescent qualities, including some over-sized mushrooms. There are also edible fruits and berries - the Ringmaster has provided the kitchen staff and Nightrunners a list of which ones are poisonous. There is no high civilization here, so there won't be any performing necessary. Some of the creatures nearby come close, but fore the most part it's pure wilds. Also, notably, there are few local carnivores - the primary source of meat is fish, and most of the animals feed on insects or plants. As a result, the ecosystem is of the peaceful sort. Unfortunately, those fish also have fur. PATRONS↴ ![]() ► JACKALOPES: Essentially just rabbits with little antlers. They are particularly populous here. Herbivorous and only slightly smarter than a regular rabbit. ► MOTHMEN: Flying creatures with an almost impossibly black pelts and eyes like red traffic lights. Any details of their anatomy are very hard to make out from a distance, and they only appear at night. Most of them are approximately the size of a large owl. They mostly feed on insects and are as intelligent as parrots. ► LAKE MONSTERS: Close to the camping grounds, there is a large waterfall area that branches into a big lake. Living there is a pod of Loch Ness styled lake monsters, or essentially just plesiosaurses. They are a communal species and behave much like whales. They are quite intelligent, and primarily feed on the fur-bearing trout that inhabit the lake. ► NIGHTCRAWLERS: A pair of spindly white legs with a head, the nightcrawlers also appear mostly at night, through they stick out like a sore thumb due to their colouring. They exhibit little coherent social behaviour and mostly just wander around gawking at things. They are presumably herbivorous but you never really see them eat. How intelligent they actually are is a mystery. ► BIGFOOTS: The classic big ape people in the woods. Thankfully, they are not actually violent, nor will they they show any territoriality towards the campers. Instead, most of their interest will be out of curiousity, and as the week goes on more and more of them will come to start looking at the camp ground, watching the inhabitant peacefully. It seems like it will be fine, as long as no one pisses them off. They are omnivorous, feeding on mostly fruit and fish, and seemingly at least as intelligent as gorillas. DANGERS↴ ![]() ► INSECTS: There are bugs here, like most places. Some of them are bigger than average, but none of them are super threatening as anything but pests. Thankfully, they Ringmaster has some very good bug-repelling candles that will keep the campgrounds mostly clear of them. ► PETTY THEFT: As a curiousity, it's likely that the campground with attract some grabby fingers. Mothmen and bigfoots are the creatures that are most likely to nick things from the carnival out of sheer amusement/curiousity, so watch out for that. They will also root through your garbage like bears. REWARDS↴ Camping is its own reward. CHANGES↴ Nothing for this trip. Beyond that, this is a PLOTTING POST, which means you can use it to make plans! The game chat is also a great place to discuss plots, so we welcome you to pop on in if you haven't already! The calendar has been updated with event timing. |
⇨ QUESTIONS
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Re: ⇨ QUESTIONS
/puts all the food supplies in a BIG BAG hanging from a tree, suck it mothmen
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FOOD STUFF!!
As stated above, there will be campfire grills and small charcoal grills available! All the Hellbats will also be evacuating the Carnival ground and will be available to basically be rented out as living campfires and heaters; all they ask for is wood and food scraps to snack on. They're about the same size as a cat and come in ALL COLORS OF THE RAINBOW thanks to the colorful fire matches from the Christmas market. RIn has them pretty well tamed, but they may still give you a nasty bite if they're in the right mood.
Rin will also make sure plenty of supplies make it to the campsite, so don't worry about just eating berries and weird fish! There won't be any cold stuff unless someone wants to volunteer some ice magic, but plenty of canned goods and fruit and veggies that can be kept at room temp will be available! Though keeping their food stores away from curious mothmen and bigfeet could prove to be a challenge.
Re: FOOD STUFF!!
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BITCH BITCH BITCH BITCH. About anything he can. He will bitch about his socks getting wet or some animal eating his shoes.
And probably need to be saved at some point when he gets himself into some shit.
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Hinawa, meanwhile, is going to love it. She'll be around for cooking duties of course but she'll also be happy to show everyone how to do fun things like washing your clothes in the river!!
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Well, both of mine can survive okay in the woods. Scout has training and can get reasonably Advanced Camping things done, down to shelters and fires and determining the edibility of this and that. She can also teach people these things.
Julien's much more of a dabbler and will be quietly horrified at the lack of like a shower facility, bathrooms, laundry, electric lighting... he's spoiled. Toughen up, Jules. As a big white bird he stands out, but, bonus, he can take someone up in the air if they're not too big and heavy.
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9S recently got the power of LIFE HACKING, which is basically some mind control and possession that he needs to test on people while they're on break camping. His reasoning is that the Carnival has a real problem with getting mind controlled and one way to solve that problem is maybe mind control them back. That, and it's a way for him to actually be able to defend himself against human characters (and yes, that includes Carnival members), who he normally cannot harm.
The other thing is that when he's using his powers, sometimes he sees glimpses of events that particularly affected a person, or something that's weighing heavily on their mind. So that's a thing, too.
So at first, he'll ask people if they mind helping him test the magic he's obtained from the Ringmaster, but later he may test the powers on without their IC permission (he won't make them do anything really drastic). I'll only do this with your OOC permission of course! Sooo like, if you want your character to be a guinea pig, hmu!
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I'd be down for Papyrus being one of 9S' no-warning test subjects too, this is a general interest notice.
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he knows he's like, the world's easiest person to possess, might as well have 9S practice on training wheels over here
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As such, he is SUPER available for camping help/advice and will probably definitely want to help out anyone, especially the kids, that need it, whether that means starting a fire or figuring out how to go about gutting a furry fish.
He'll also be pretty delighted with the local wildlife and spend a lot of time watching them and making notes on their behavior, or just hiking around and climbing trees and crap, because of course.
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But yeah, aside from some late night zoomies he's probably going to be trying to hunt stuff and present it to his new associates. Kicking around the possibility of an encounter involving some angry jackrabbits or maybe some bugs. Probably the former though, because when presented with a chance to give Tigerstar a fear of rabbits - who wouldn't?
Nudge me here if you would like a gift of fresh-kill from your resident feral cat! This is gonna be an opt-in thing for tag-ins so I don't go and gross out folks who don't want to see/read that kinda thing.
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otherwise, Strange is going to be fairly useless at roughing it. the last time he did anything remotely like camping was in the peninsula which also means that he will not shut up about the goddamn peninsula this entire stop. he also won't shut up about the peninsula b/c he's still in a bit of a soldier mindset thanks to the mindwhammy Ignatius put on him. who wants to help Strange loosen up a bit and have fun in the wilderness?
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Herbert's going to have a sort of...semi-med tent setup in the form of a Crua Loj. Only one half of the black sleeping segment is gonna be his tent, the other half is set up with cots, and the rest of the tent has enough supplies for the week and some fold out tables/chairs/etc. It's gonna be public to walk into, basically, with the front porch bit always rolled up and the windows and doors always open to the mesh segment...and maybe slightly open at the bottom during the day for certain cats who can't unzip their way into the med tent.
Soooo come and bug Herbert! Make him do things. He's going to be starting to moult into new wing feathers out of stress so he's going to be itchy and irritable and more willing to get drunk and stuff out of not really having anything else to do.
Herbert only has a very vague idea of how camping be because he has intermittently been a Boy Scout. He will never admit that.
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Anyway, basically keeping an eye on their idiot Nightrider and also Strange's egg, although he's sure he'll have more than enough eyes to help watch Strange that he won't worry too much about that part.
He'll also be seeing how far he can get by wing before needing to turn back to camp, only as his giant monster crow form rather than just the tiny normal crow form. If anyone wants an unexpected encounter of the horrible giant bird kind, I would be more than happy to provide.
Acquistions folks, there is literally nothing to steal here, so just kick back and relax (unless you have other duties, in which case Childermass cannot save u).
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When he feels a little bit better, he'll probably venture out for fishing trips, and by fishing what I actually mean is get on a boat and chuck bombs into the water, which is surely going to end well in this location ... please, someone save this man from RM actually having to revive him.
Otherwise, he'll be infected with the mushi as a dreamwalker. I haven't decided what I want him to be dreaming of yet, so he'll mostly be sliding into people's dreams, but if someone missed out on Athenaeum witcher action and wants some G-rated nice version of it (I guess Lambert's happy dreams could about killing monsters and Childermass in dresses to welcome him home???) I can probably provide.
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NOT SUPER HELPFUL I KNOW SORRY this is mainly just to express interest, weep
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