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⇨ TEST DRIVE MEME #2
WELCOME TO THE SHOW!↴![]() Or, more specifically, Lost Carnival's test drive meme! This is an opportunity to try out your characters in the setting before you apply, or to put together samples for characters you've never played before. There are going to be options for both new arrivals and veteran characters. Before we get started, let's lay down some details:
NEW RECRUITS↴ ![]() You gotta start somewhere, right? These prompts are for characters who are arriving in the carnival for the first time, and who are destined to sign a contract. How they go about that is up to you, but in the meantime they can enjoy the sights and sounds of something truly out of this world. Visitors to the carnival comes from many different worlds today, as the ringmaster casts out her recruitment lures. Will you become her most recent hire? ► ADMISSION FEES: After crossing into the carnival's realm and passing through the trees, most visitors will find themselves at the front gate - though not all choose to enter that way. If they enter legitimately, however, they will have to pass by a clerk who will trade admission and tickets for various attractions and rides in exchange for "anything of value." What is of value may seem highly subjective, and so some may struggle to produce payment at first, though in actuality the carnival will take anything from mundane currency to items of purely sentimental value. ► MIRROR MAZE: The mirror maze (pictured above) is a big attraction in the carnival, and stretches much further on the inside than it looks like it will on the outside. It's hard to get through, and what's more, after you've been in there for a while your reflections will start gaining a mind of their own - mostly in order to taunt and distract you with personal information. They don't know everything you know, but they know more than they should, and their mind games can be pretty hit or miss. ► GAMER'S CIRCLE: Almost all of the game booths are organized in a large ring around the Cookhouse, called Gamer's Circle. Your can play just about any carnival game you can imagine here, for a variety of prizes sometimes traditional, exotic, or outright magical. Dart tossing? Got it. That game with the water guns? Got it. Most of these booths are currently manned by humanoid spirits who look like they are made of smoke. If they can trick you into earning debt, they will. ► NOT YOUR WHEELHOUSE (NEW): Sometimes, even magical ferris wheels get stuck. The carnival's particular wheel is enchanted to create a particular out of this world experience - as you pass along the top, you feel as if they are so close to the sky that you can interact with the stars like baubles hanging above your head. Of course, the novelty probably wears off when the wheel is broken and you've been stuck enjoying the light show with some stranger for the last half hour. How are you going to pass the time? ► TRYING TO LEAF: No matter where you came from, you seemingly emerged from a forest. Obviously, to get back home you should be able to go back in the same direction, right? It turns out you can't. Worse, trying too hard to get through the wood will result in you getting lost, or turned back to the carnival. The trees here are not normal, and are varying levels of alien, including things like trees with glowing fruit or orange flowers that constantly burn like candles. ► WILD CARD: Anything else you can imagine in this setting! There are a lot of possibilities and you're free to explore them. Check out the rest of the game info or the locations page for additional inspiration. Want to make a starter with your character experiencing their first theoretical change? Go for it! VETERAN WORKERS↴ ![]() These prompts are tailored to the carnival's existing employees, the veterans. Odds are they've been here from somewhere between a few months and three years already, and know their way around the block. For them, this is just business as usual - and depending on their attitude towards their job, they may or may not contribute to a few people accidentally getting themselves a contract. Whatever you do, though, don't warn visitors away from the carnival - the ringmaster hates losing business like that. ► DO YOUR WORK: This one's pretty simple - just have your character doing whatever you'd like to have their job be! There is a big list of ideas over here, and you could use this to try things out with a character you intend to be a new arrival, as well. ► WILL O' WISPS: The ringmaster's will o' wisps have gotten free, and she's asked that everyone keep and eye out and help her reclaim them regardless of their official jobs. Wisps are small creatures that burn both hot and cold and comes in a few different variations of the same basic theme. Handling them physically (or psionically, or magically, for that matter) is difficult due to their near intangible nature. Touching and being around them can result in confusion and a sensation similar to being comfortably drunk. ► BREAK TIME: Whatever you were doing, it's break time! It's time for you to relax however you see fit. Do you enjoy some of the carnival attractions yourself, or is that old by now? Do you hang out in the Cookhouse to get a snack? Do you take a nap? Yolo, baby! ► RIDDLE GAME: For a bit of fun, the ringmaster has left a variety of locked chests around the worker areas of the carnival, each with instructions and a riddle written on their lids. The chest will accept three guesses from each worker before refusing to respond to them any further. If you guess the right answer, the chest will open and you will be rewarded with some manner of fun magical knick knack. If you've run out of guesses, maybe you can conspire with someone else and promise to split the prize? ► CAPTURE THE... EGG? (NEW): The Ringmaster likes to keep things exciting for her employees, and this time she's devices a game that mixes an Easter egg hunt with capture the flag. She's hidden various metallic "eggs" around the carnival that chime like bells when people get near, and divided participants into three teams (red, blue, yellow of course.) The carnival has been divided into three zones, and the objective is to gather as many eggs as possible for your team (three points for gold, two for silver, one for copper.) However, when you are in a zone that doesn't belong to your team, if they can snatch off your team flag they can take you to "jail" and confiscate any eggs you may be holding for their team. When in doubt, bullshit the rules! This is a prompt, after all. ► WILD CARD: Anything else you can imagine in this setting! There are a lot of possibilities and you're free to explore them. Check out the rest of the game info or the locations page for additional inspiration. Want to do a performance? Hang out in the Backyard? Choose whatever appeals! |
Lapis Lazuli | Steven Universe
Lapis isn't quite sure how it happened, how this happened, but there's one thing she knows for certain: She needs out. She needs away from this place. Or so she thinks. Her first instinct is to leave the way she came, but with so many reflections of herself staring back at her, she's not really sure where that is. And then they speak.
"Help me!" and "Let me out of here!", and "Please, someone! I'm trapped!" echo around her as other lapis lazulis face her, trapped. Trapped like she was, in a mirror, begging to get out. Needless to say the mind games the reflections are playing on her are working, and working quite well. "Hang on! I'll- I'll get you out! Where's your gem? There's so many of you- don't worry!" Her voice is tinged with panic as she absolutely claws against the glass, trying to find a seem to pull at, to free the other gems so obviously trapped in a mirror as well.
When that doesn't work, when the glass doesn't give, she resorts to more violent means. "I'll get your gem out, don't worry!" One by one, she'll shatter each mirror in a frenzy, until she manages to find where the other Lapis Lazuli gems are. Not that they're there.
[B: Water you doing?]
She sees the small stuffed toy, and she observes the game for a moment. The object is clearly to soak those little targets with water, and honestly that doesn't seem too hard. All she has to do is fill up the thing there until she wins, right? Not hard.
Lapis sends an absolute deluge onto the poor stall to fill up the targets, soaking just about everything completely with the exception of the prizes, undoubtedly damaging something with the force used. That doesn't seem to have stopped her though, and she turns to the shadowy, smokey humanoid thing. "I'll take that one."
Not only has she not actually paid, the damages alone must cost something here. Whoops.
REFLECTIONS
"Hello?" he calls into the twisted corridors, his voice not carrying well with the mirrors in between. "Are you okay?!" Holy geez it sounds like someone is dying in here.
He rushes in deeper, seeing his own reflections start appearing around him. He knows these guys schtick already.
"What are you guys doing?!" he asks his own reflections.
"Not anything!" his reflection replies, crossing it's arms and looking annoyed. "Some blue girl is going nuts in here! Kind of funny, though..."
Blue girl...?
Steven turns from the mirror and starts moving faster. It isn't long until he starts seeing the shattered mirrors and fragments of a familiar gem.
"Lapis! Lapis Lapis Lapis stoooop!" he calls, running after her.
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"Steven! You have to help me! I need- I can't find their gems! No matter how many I break there's nothing behind them! They have to be here somewhere! Help me free them!" Panic doesn't even begin to describe the state that Lapis is in mentally at the moment.
This time, Lapis smashes another mirror with her elbow.
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"It's okay! I promise it's okay. They're not real. They're not gem mirrors, they're something else."
He's not sure exactly what it is, but the reflections sure don't seem to mind doing their job.
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She's not moving, but she is looking rapidly between Steven and the still standing reflections that are begging to be freed. When it dawns on her that the Steven in front of her is different from hers, while still being the same, that panic comes back full force. Only this time it's directed at Steven's well being. He's quickly getting hugged in return. And also inspected. Heavily inspected.
"Steven!? Are you okay? What's wrong with you- Is it corruption? I don't know how to fix this! What can I do?"
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At least, that was her initial take on the situation. Her tune changes pretty quickly when, suddenly, those pointy little ears of hers pick up on a familiar voice... One that she hasn't heard in quite some time. Instantly, she's off like a shot, bounding through the house of mirrors on all fours and calling ahead:
"Lazuli?? Lazuli, is that you!?!"
Before Lapis can answer her, Peridot rounds a corner and skids into sight. Immediately, she stands up straight again when she spots her friend, letting out an overjoyed cry that just completely disregards the amount of distress that Lapis is currently in.
"Oh my stars, Lapis! It is you!"
y'all doin lapis a frighten
The sound she makes is neither pretty nor relieved, and honestly, Lapis actively backs up away from Peridot as self preservation suddenly kicks into overdrive.
"Peridot?" Obviously this has to be Peridot, but it doesn't look anything like Peridot, and Peridot can't shape shift anyway, and none of this is making any sort of sense.
BORK BORK BORK BORK
The little gem makes a show of briefly glancing down at herself, and then looks back up at Lapis with what she hopes is a placating smile (even though she's showing off some sharp teeth in the process), taking on a more schmooze appropriate tone.
"Heeeyyy, Lapis... It's still me! It's Peri! Your best friend, your CPH buddy!" She steps forward a few feet,
MIGHTY CONCERN
Is corruption contagious? Should she escape, maybe? But if she escapes, she'll be leaving all of these other Gems trapped. She doesn't want to hurt Peridot. She also doesn't want to leave these other Lapis' here. How long have they been trapped anyway? Hopefully not as long as she was.
Peridot steps forward, and Lapis steps back, cornering herself against one of the smashed mirrors. What should she do?
"What's wrong with you? Why are you like that? Is it corruption? Is it contagious?"
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Water
These games aren't the most expertly crafted, and need repairs. Especially when water comes flooding in mid-taping to undo the glue.
"Good gravy, don't tell me it's the toilets aga--Lapis?"
Greg comes out from behind the stall, carrying a broken target under his arm and soaked from the knees down. He gapes at her a moment, then at the flooded stall. Realization twists in his gut.
"Oh."
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"Oh. Hi." That doesn't look like Greg very much. Maybe general shape wise, but there's a lot going on that is distinctly Not Greg. Are humans supposed to change forms like this? Maybe she should just play it cool.
"Nice... teeth?" Are those teeth? Either way, Nailed it.
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"Yeah... yeah. Maybe you can get a matching set."
There are rules against warning people, but he's pretty sure it's too late for that. This is way more than a few tickets' worth of payment.
"What.. were you trying to do here...?"
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... From the way Greg is looking at her, Lapis has a feeling that she may have over done it. Just a little bit.
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B
But, uh.
"Hey, uh..." He looks over the... situation in front of him, looking... what? Concerned? A little bit afraid? Very tired? Maybe all three. "...You probably shouldn't do stuff like that around here."
That warning is probably a bit late, but. You know.
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A
Miko has seen a lot of weird stuff since wandering into this place, but this? This is on a whole new level. And she just came into the hall of mirrors, so this is like, immediate.
She wanders toward Lapis, leaning over to try and see if she can see whatever it is that this blue lady is freaking out over. "Uh... you okay over there? Like, I'm pretty sure they're just, y'know, mirrors."
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As it stands, she smashes another mirror in front of her only for it to come up empty again, which is thoroughly disheartening, actually. That's fine though, because at the sound of another voice, while she doesn't jump, she does startle, and when she faces the human, desperation and panic are written all over her face.
"Help me! They're trapped in there!" Case in point, one of the mirror Lapis' is quick to mimic her expression of desperation and panic and press her hands against the mirror, with an equally panicked cry of "Save me, please!"
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Miko's eyes go wide at... what appears to be this woman, but not, stuck inside a mirror?? Holy shit??
She doesn't know what to even start to think of this, but thinking things through has never been Miko's forte anyway. So instead, she just rushes over and starts trying to help, kicking at the mirror.
"Okay, jeez, so-- d'you know why there're clones of you or something in these? Just-- just wondering."
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REFLECTIONS
Then he starts hearing glass shatters—he turns kind of clumsily, and backs up into a reflection of himself that didn't turn its back when Lars had (it continues to stare at Lars, rudely tells him to watch where he's going, and then pantomimes with frustration to push him off the glass). Another shattered mirror and Lars jumps with a squeaky little gasp. His reflection rolls its eyes and tells him to get it together, and he mutters a shaky, quiet "you get it together" before he anxiously steps forward. Not necessarily to confront it like some brave hero he isn't, but—stupidity, he'd decide later.
When he tentatively rounds the corner to try to see what the hell is going on, he catches site of Lapis's back. Another gem he doesn't recognize—immediately obvious by the stone between her shoulder blades, and her poreless, blue skin. She seems frantic.]
Wh—
[Then he sees her do it; he throws up his arms with a high pitched yelp, realizing too late he's a little too close. Some of the shards glance and bounce off the side of his hand, arm and temple. He gets a couple of little knicks, and feeling the sting, Lars drops his hand to stare at it in dumbounded disbelief for a moment. It's not a bad cut or anything, though. He's not even bleeding.]
What the—what're you doing?! [he demands incredulously, then feels something. Warm. He pauses, then touches his fingertips to his temple—which come away a little bloody, which makes Lars jump.] Augh! Crap!
What's with you gems and—destroyin' shit?!
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Lapis just sort of stares at him as she's suddenly yelled at, because this person(?) seems to know what she is.
But also, he's leaking red stuff from his head. At the very least Lapis does look around for a minute before she's back to looking at him. Though her concern for him isn't exactly high on the priority list right now, it's there, at least.]
You're leaking. [He knows that, Lapis.]
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It's—[wait okay so gems don't bleed. Lars looks exasperated.] If we lose too much'a this stuff, we die!
[Lars isn't even concerned with the subject of Lapis's distress, for a couple of reasons. First: he's an ass. Second: at this point, he kind of just thinks that gems senselessly destroy shit as part of their species instinct.]
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I'm sorry! I didn't mean to! [How much is too much? She doesn't want to kill anyone!
Steven would be really upset if she did that.
]She might be looking a little more panicked at the prospect of maybe accidentally murdering someone slowly?
How do I fix it? I'm sorry!
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1/2
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valid question
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