Lost Carnival Mods (
ringleaders) wrote in
livinglot2016-11-20 11:34 pm
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⇨ TEST DRIVE MEME #2
WELCOME TO THE SHOW!↴![]() Or, more specifically, Lost Carnival's test drive meme! This is an opportunity to try out your characters in the setting before you apply, or to put together samples for characters you've never played before. There are going to be options for both new arrivals and veteran characters. Before we get started, let's lay down some details:
NEW RECRUITS↴ ![]() You gotta start somewhere, right? These prompts are for characters who are arriving in the carnival for the first time, and who are destined to sign a contract. How they go about that is up to you, but in the meantime they can enjoy the sights and sounds of something truly out of this world. Visitors to the carnival comes from many different worlds today, as the ringmaster casts out her recruitment lures. Will you become her most recent hire? ► ADMISSION FEES: After crossing into the carnival's realm and passing through the trees, most visitors will find themselves at the front gate - though not all choose to enter that way. If they enter legitimately, however, they will have to pass by a clerk who will trade admission and tickets for various attractions and rides in exchange for "anything of value." What is of value may seem highly subjective, and so some may struggle to produce payment at first, though in actuality the carnival will take anything from mundane currency to items of purely sentimental value. ► MIRROR MAZE: The mirror maze (pictured above) is a big attraction in the carnival, and stretches much further on the inside than it looks like it will on the outside. It's hard to get through, and what's more, after you've been in there for a while your reflections will start gaining a mind of their own - mostly in order to taunt and distract you with personal information. They don't know everything you know, but they know more than they should, and their mind games can be pretty hit or miss. ► GAMER'S CIRCLE: Almost all of the game booths are organized in a large ring around the Cookhouse, called Gamer's Circle. Your can play just about any carnival game you can imagine here, for a variety of prizes sometimes traditional, exotic, or outright magical. Dart tossing? Got it. That game with the water guns? Got it. Most of these booths are currently manned by humanoid spirits who look like they are made of smoke. If they can trick you into earning debt, they will. ► NOT YOUR WHEELHOUSE (NEW): Sometimes, even magical ferris wheels get stuck. The carnival's particular wheel is enchanted to create a particular out of this world experience - as you pass along the top, you feel as if they are so close to the sky that you can interact with the stars like baubles hanging above your head. Of course, the novelty probably wears off when the wheel is broken and you've been stuck enjoying the light show with some stranger for the last half hour. How are you going to pass the time? ► TRYING TO LEAF: No matter where you came from, you seemingly emerged from a forest. Obviously, to get back home you should be able to go back in the same direction, right? It turns out you can't. Worse, trying too hard to get through the wood will result in you getting lost, or turned back to the carnival. The trees here are not normal, and are varying levels of alien, including things like trees with glowing fruit or orange flowers that constantly burn like candles. ► WILD CARD: Anything else you can imagine in this setting! There are a lot of possibilities and you're free to explore them. Check out the rest of the game info or the locations page for additional inspiration. Want to make a starter with your character experiencing their first theoretical change? Go for it! VETERAN WORKERS↴ ![]() These prompts are tailored to the carnival's existing employees, the veterans. Odds are they've been here from somewhere between a few months and three years already, and know their way around the block. For them, this is just business as usual - and depending on their attitude towards their job, they may or may not contribute to a few people accidentally getting themselves a contract. Whatever you do, though, don't warn visitors away from the carnival - the ringmaster hates losing business like that. ► DO YOUR WORK: This one's pretty simple - just have your character doing whatever you'd like to have their job be! There is a big list of ideas over here, and you could use this to try things out with a character you intend to be a new arrival, as well. ► WILL O' WISPS: The ringmaster's will o' wisps have gotten free, and she's asked that everyone keep and eye out and help her reclaim them regardless of their official jobs. Wisps are small creatures that burn both hot and cold and comes in a few different variations of the same basic theme. Handling them physically (or psionically, or magically, for that matter) is difficult due to their near intangible nature. Touching and being around them can result in confusion and a sensation similar to being comfortably drunk. ► BREAK TIME: Whatever you were doing, it's break time! It's time for you to relax however you see fit. Do you enjoy some of the carnival attractions yourself, or is that old by now? Do you hang out in the Cookhouse to get a snack? Do you take a nap? Yolo, baby! ► RIDDLE GAME: For a bit of fun, the ringmaster has left a variety of locked chests around the worker areas of the carnival, each with instructions and a riddle written on their lids. The chest will accept three guesses from each worker before refusing to respond to them any further. If you guess the right answer, the chest will open and you will be rewarded with some manner of fun magical knick knack. If you've run out of guesses, maybe you can conspire with someone else and promise to split the prize? ► CAPTURE THE... EGG? (NEW): The Ringmaster likes to keep things exciting for her employees, and this time she's devices a game that mixes an Easter egg hunt with capture the flag. She's hidden various metallic "eggs" around the carnival that chime like bells when people get near, and divided participants into three teams (red, blue, yellow of course.) The carnival has been divided into three zones, and the objective is to gather as many eggs as possible for your team (three points for gold, two for silver, one for copper.) However, when you are in a zone that doesn't belong to your team, if they can snatch off your team flag they can take you to "jail" and confiscate any eggs you may be holding for their team. When in doubt, bullshit the rules! This is a prompt, after all. ► WILD CARD: Anything else you can imagine in this setting! There are a lot of possibilities and you're free to explore them. Check out the rest of the game info or the locations page for additional inspiration. Want to do a performance? Hang out in the Backyard? Choose whatever appeals! |
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Uhhh... can you do that?
[And what, if she could? Would she ... blast a hole in the roof, or something? With some other gem nonsense?]
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I can carry you. [She really just wants to get out of here, okay. If Gems could get gooseflesh it'd be all over her. As it is she's just extremely Uncomfortable because all this.]
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How we gettin' through that roof, though?
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You know what, I don't even care. Go for it.
[RESIGNED]
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Once she has that path clear though, they come back, and Lapis awkwardly holds out her arms for him. They're about the same height, after all.]
Here, I'll carry you.
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Can you even do that? You look like you'd be 2 pounds soaking wet!
[Lars, aren't you of the opinion that all gems are hyper destructive menaces.... where'd that go alla sudden, huh]
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Lapis is ever so slightly confused.]
I'm lighter than that, but I can carry you despite how much I weigh?
[Look, she's a solid manifestation of light with a shiny rock as a core. She probably isn't more than two pounds soaking wet.]
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The mirrors all light up with their reflections, and the room suddenly erupts with laughter—and it loops kind of unnaturally. Lars visibly stiffens.]
Nnngah okay whatever fine just get me the hell outta here!
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She's very quick to scoop up Lars bridal style and take off. Very fast, because the longer she's here the worse she feels quite honestly and she just wants to leave.
Once they're out of the stupid mirror house she feels significantly better.]
Where should I put you down?
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When they're out, and... just... fucking... flying? Lars feels his heart racing; it's kind of scary and weird to be seeing everything go by so quickly, and being so up high. He swallows, then gazes up at Lapis, feeling extremely vulnerable. If she dropped him, he would mcfuckin die.]
The ...trailers, I guess?
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Do you know which way from here?
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[why doesn't this one know anything. she must be fresh off the ship.
He squints against the wind.]
Uhh, yeah—North, I think. Trailers are like—small, ugly houses?
[listen, Lars has an F in English. He's not a poet.]
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Hopefully it wont take them an hour to get there between Lapis not knowing where to go and Lars keen sense of direction.]
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Oh, here! This is the place. This is where all the kidnapped carnies live, as far as I know.
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She also doesn't just drop him when she lands either, so that's probably a plus. Maybe.]
You live here?
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Oh, uh. You can... y'know, put me down now.
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Why are you blushing?
[She knows what that is. Thanks, CPH.]
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WHY DOES SHE KNOW WHAT THAT IS... SHE DIDN'T EVEN KNOW WHAT BLOOD WAS!! for fuck's sake. fucking gems. Lars had just properly gotten to his feet before the question, which made him stagger.]
Wh—I ain't blushin'! [He slaps his hands over his face, giving her an accusatory look himself.]
And if I was, it'd be cuz'a... oxygen deprivation!
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[you're being suddenly weird, Lars. More so for a human.]
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The air's thinner up there! [Lars declares this while pointing frenetically towards the sky, but doesn't break eyecontact.
He narrows his eyes.]
And I'm—not, [he says awkwardly, glancing as he drops his other hand from his face. He didn't even really notice he did that. Lars is out of control when he's uncomfortable.]
Anyway, look, it's just weird human physiology stuff you wouldn't get! People blush for all kinds of stupid, non emotional reasons.
[did you just admit that you were blushing after all after your adament denial]
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Didn't you just say you weren't blushing?
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[Lars she's—not concerned about...anything. Also this terrible prolonged conversation about nothing except Lars's own dumb social failings is making him blush AGAIN but he's. just going to ignore it.]
Let's change the subject. You said you were Lapuli somethin'?
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valid question
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