ringleaders: (Default)
Lost Carnival Mods ([personal profile] ringleaders) wrote in [community profile] livinglot2018-10-07 03:15 pm
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⇨ POLARIS EVENTS: DAY 106

PRODUCTIVITY RESULTS

As the first four day cycle comes to a close, subjects will be given the opportunity to find out how they performed. These spreadsheet results will be posted on a public scoreboard, though in a much more gleaming and futuristic layout. Green is 'Outstanding', Yellow is 'Satisfactory', and Red is 'Below Expectations'. Checkmarks represent credited trials, and X's mean the character's score was lowered due to Eta status. These scored will be posted at the end of the work day on Day 105.

Staring Day 106, those with a score of "Below Expectations" will begin to suffer the following effects:
  • During the work day of 106, they'll find themselves growing hungry for the first time since their arrival. This will occur even if they usually don't get hungry or need to eat. This hunger will proceed at the rate expected, presuming they ate the day before, but aren't eating now. This hunger will not go away that night or the following work days, and will grow gradually worse as the days pass, but not quite to the scale that a realistically starving person would feel. It plateaus as a degree that is nagging, distracting, and almost painful.
  • They will be more easily fatigued, though it's not as bad as it would be for someone who isn't eating at all normally, it will be enough to make everything harder. Generally, they feel bad. However, during trials, these hunger effects will be temporarily removed.
  • Hunger effects will remain until the character manages to get out of their 'Below Expectations' rating.

If asked, the technicians will suggest that maintaining a Below Expectations rating this cycle will likely have even worse effects. There is a top level for responding to Productivity Results here!

The form for filling out your character's productivity for the 106-109 cycle is here.