Lost Carnival Mods (
ringleaders) wrote in
livinglot2018-07-25 11:13 am
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⇨ Test Drive Meme: EDEN (Rescued Captives)
WELCOME TO THE SHOW!↴![]() Or, more specifically, Lost Carnival's test drive meme! We've changed a lot this time around and have introduced a whole new method of entering the game. Before we get started, let's lay down some details:
CURRENT SCENARIO↴ ![]() Eden is a magical, almost idyllic realm created by a powerful nephalem, with the specific purpose of finding a way to craft the perfect mortal soul. Above ground there are beautiful forest, gardens, and architecture that is otherworldly in its splendor. You, however, don't get to see most of that, because you have been brought to its underground prison, locked away like a zoo animal to be studied by the locals. This is extra weird because everyone living in Eden is some kind of uplifted animal - the beings attending to you are a diverse assortment of species, all with the ability to talk and apparently bend reality. The underground garden you're being kept in doesn't look like a prison at first. Despite its lack of natural light, it's well decorated with plant life and various water features, its trees growing enough fruit to sustain you indefinitely. But there's no way out. It's just you and the other captives, and occasionally one of Eden's beasts coming in to check on you, or drag someone out to be examined. It's like being abducted by UFOs if the UFOs were talking animals, and the spaceship was a magical realm. You may have noticed by now that, eventually, individual test subjects stop being returned to the garden. You could imagine this is because they've been released, but realistically, you suspect it's something much worse. ► THE MIRROR: The first thing you remember of your stay in Eden is seeing a mirror, its pristine silver surface being all that you can focus on. You don't know how you got there, only that the reflection seems to reach inside of you and pull something out, as if it's splitting you in half to create your mirror image. Eventually, you lose consciousness, and wake up in the garden prison. It took you a while to get the chance to talk to any of the animals, and they are disinclined to give you anything but the most basic of information - what to eat, where to sleep. They don't seem to want to get attached. ► THE GARDENS: There's not much to do in the garden, besides lounge around and maybe speak with your fellow captives. They have more information for you than any of the animals will - some of them are human, but some of them are obviously alien, telling tales of different worlds far beyond your experience. The lights dim at night and brighten in the day, but there's no outdoors to be seen. There are cushions and blankets laying on the grass for you to sleep on, but there are no beds. No one who has gotten violent towards the animals that attend to you has come back after being hauled off. ► SOMETHING MISSING: Since the moment you've arrived, no magic or powers you had previously have worked. More than that, you feel like something inside of you is missing - like some part of your soul never came back from being split into that mirror you saw. Maybe that's an abstract idea for you, maybe you don't believe in souls. Yet, now it's an instinctive feeling that is hard to put out of your mind. What did they take from you? Can you get it back? ► WILD CARD: Want to try some threads with the assumption that your character is already with the carnival? There are a lot of possibilities and you're free to explore them. Check out the rest of the game info or the locations page for additional inspiration. Want to run the obstacle course? Hang out in the Backyard? Choose whatever appeals! These prompts will be considered non-canon, unless you are applying as a veteran. Recruits from this month will be signing on with the carnival in an entry log that will be posted around the start of August. You can view the in-game calendar here. ENTRY STATUS↴
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And then, almost conspiratorially, she adds- "Should I not be? Happy, I mean."
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"That," Ornut sniffs, "is not my job to tell you about!"
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They would be sweating, probably, if pinnipeds sweated.(Actually I just googled whether or not sea lions sweat and the results were inconclusive and apparently hotly debated, so Ornut may or may not be sweating profusely from the flippers, depending,,) "Maybe I have much more important things to be doing with my time than answering your, your silly people questions!"no subject
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"Look," they say, slapping a front flipper indignantly against the ground and bristling their whiskers, "if you know something that you're not letting on, you'd -- well, you'd better let on!!"
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"Why would you want that!!"
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She may not have her gravity, her psychic powers - but she is exerting pressure and she knows it. So she leans in closer, getting juuust close enough to infringe on the sea lion's personal space. "What do you think? If I knew something, why would I want that?"
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She lets it linger just long enough; her eyes meeting theirs, her expression neutral. Even if she can't reach out, can't pull others into her gravitational pull any longer - well, she can almost feel the narrative-space in this moment. She sighs, smiles brightly once again, and gives a cheery little wave.
"Well, I won't be keeping you any longer!"
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They keep glancing nervously over their shoulder after they turn around to leave.