whattaprick: (eeeyyy lmao)
Lambert ([personal profile] whattaprick) wrote in [community profile] livinglot2017-05-16 10:50 am

(no subject)

A quick couple of questions for folks with nightrunner/engineering characters!

As you might've noticed, Lambert asked Peridot & the engineering types to come up with stuff for a training yard/obstacle course deal, to be finished by the end of their stay at Mainframe. IN RELATION TO THAT:

1. What would your character have contributed/suggested adding to it? This is mostly for descriptive purposes of what can be found there. FOR EXAMPLE: since Peridot thinks lasers should go on everything, higher difficulties on the course have optional lasers on everything. A short comment on this post will do!

2. Are people interested in a mingle/interaction log for construction activities/testing of various shit to go into it? FOR EXAMPLE: 'make sure your obstacle of DEATH is actually a metaphorical death, because literal death would be bad and make the doctors unhappy!' I kind of assumed most of the construction would be handwaved, but if there's any interest in that I'm happy to put one up. :|a Anyone'd be welcome to tag in with what your character's up to during this/sniff around what's going on.

So far the only features committed to are a small arena (for good ol' fashioned PvP/sparring) with a moat around it (also lasers for some reason?1), a obstacle course circuit that goes around the perimeter of the area, and drones that act as ~features~ for the higher levels of the obstacle course (which absolutely have lasers |D).
anti_nonsense: (This is how I do things.)

[personal profile] anti_nonsense 2017-05-19 12:05 am (UTC)(link)
Rita will be building fire-based obstacles for the high-difficulty courses, with magical (if possible; if not then she'll use the carnival's special effects tech) devices that launch fireballs, and literal flaming rings to jump through, and maybe even a fiery pit to greet those who fail at platform-jumping (annnd she might have to dial back on a few ideas in the interest of not getting anybody killed, idk).

She'll also put together some sturdy, magic-resistant training dummies for people who want to practice combat and magic skills without going through straw dummies like toilet paper. Two of the dummies will have oddly distinct silhouettes, as their heights and "hairstyles" (really just the shapes of their heads) will be made to look a lot like a couple of certain people Rita knows from home.
anti_nonsense: (step 1: logic and reasoning)

[personal profile] anti_nonsense 2017-05-21 07:52 pm (UTC)(link)
Rita's magic tech does require stuff that isn't here (idk if there's any funky fae equivalent for magic technology or what), so yep, SFX tech will work!