Lost Carnival Mods (
ringleaders) wrote in
livinglot2017-02-03 01:17 pm
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⇨ TEST DRIVE MEME #4
WELCOME TO THE SHOW!↴![]() Or, more specifically, Lost Carnival's test drive meme! This is an opportunity to try out your characters in the setting before you apply, or to put together samples for characters you've never played before. There are going to be options for both new arrivals and veteran characters. Before we get started, let's lay down some details:
NEW RECRUITS↴ ![]() You gotta start somewhere, right? These prompts are for characters who are arriving in the carnival for the first time, and who are destined to sign a contract. How they go about that is up to you, but in the meantime they can enjoy the sights and sounds of something truly out of this world. Visitors to the carnival comes from many different worlds today, as the ringmaster casts out her recruitment lures. Will you become her most recent hire? ► ADMISSION FEES: After crossing into the carnival's realm and passing through the trees, most visitors will find themselves at the front gate - though not all choose to enter that way. If they enter legitimately, however, they will have to pass by a clerk who will trade admission and tickets for various attractions and rides in exchange for "anything of value." What is of value may seem highly subjective, and so some may struggle to produce payment at first, though in actuality the carnival will take anything from mundane currency to items of purely sentimental value. ► MIRROR MAZE: The mirror maze (pictured above) is a big attraction in the carnival, and stretches much further on the inside than it looks like it will on the outside. It's hard to get through, and what's more, after you've been in there for a while your reflections will start gaining a mind of their own - mostly in order to taunt and distract you with personal information. They don't know everything you know, but they know more than they should, and their mind games can be pretty hit or miss. ► GAMER'S CIRCLE: Almost all of the game booths are organized in a large ring around the Cookhouse, called Gamer's Circle. Your can play just about any carnival game you can imagine here, for a variety of prizes sometimes traditional, exotic, or outright magical. Dart tossing? Got it. That game with the water guns? Got it. Most of these booths are currently manned by humanoid spirits who look like they are made of smoke. If they can trick you into earning debt, they will. ► NOT YOUR WHEELHOUSE: Sometimes, even magical ferris wheels get stuck. The carnival's particular wheel is enchanted to create a particular out of this world experience - as you pass along the top, you feel as if they are so close to the sky that you can interact with the stars like baubles hanging above your head. Of course, the novelty probably wears off when the wheel is broken and you've been stuck enjoying the light show with some stranger for the last half hour. How are you going to pass the time? ► TRYING TO LEAF: No matter where you came from, you seemingly emerged from a forest. Obviously, to get back home you should be able to go back in the same direction, right? It turns out you can't. Worse, trying too hard to get through the wood will result in you getting lost, or turned back to the carnival. The trees here are not normal, and are varying levels of alien, including things like trees with glowing fruit or orange flowers that constantly burn like candles. ► WILD CARD: Anything else you can imagine in this setting! There are a lot of possibilities and you're free to explore them. Check out the rest of the game info or the locations page for additional inspiration. Want to make a starter with your character experiencing their first theoretical change? Go for it! VETERAN WORKERS↴ ![]() These prompts are tailored to the carnival's existing employees, the veterans. Odds are they've been here from somewhere between a few months and three years already, and know their way around the block. For them, this is just business as usual - and depending on their attitude towards their job, they may or may not contribute to a few people accidentally getting themselves a contract. Whatever you do, though, don't warn visitors away from the carnival - the ringmaster hates losing business like that. ► DO YOUR WORK: This one's pretty simple - just have your character doing whatever you'd like to have their job be! There is a big list of ideas over here, and you could use this to try things out with a character you intend to be a new arrival, as well. ► WILL O' WISPS: The ringmaster's will o' wisps have gotten free, and she's asked that everyone keep and eye out and help her reclaim them regardless of their official jobs. Wisps are small creatures that burn both hot and cold and comes in a few different variations of the same basic theme. Handling them physically (or psionically, or magically, for that matter) is difficult due to their near intangible nature. Touching and being around them can result in confusion and a sensation similar to being comfortably drunk. ► BREAK TIME: Whatever you were doing, it's break time! It's time for you to relax however you see fit. Do you enjoy some of the carnival attractions yourself, or is that old by now? Do you hang out in the Cookhouse to get a snack? Do you take a nap? Yolo, baby! ► RIDDLE GAME: For a bit of fun, the ringmaster has left a variety of locked chests around the worker areas of the carnival, each with instructions and a riddle written on their lids. The chest will accept three guesses from each worker before refusing to respond to them any further. If you guess the right answer, the chest will open and you will be rewarded with some manner of fun magical knick knack. If you've run out of guesses, maybe you can conspire with someone else and promise to split the prize? ► CAPTURE THE... EGG?: The Ringmaster likes to keep things exciting for her employees, and this time she's devices a game that mixes an Easter egg hunt with capture the flag. She's hidden various metallic "eggs" around the carnival that chime like bells when people get near, and divided participants into three teams (red, blue, yellow of course.) The carnival has been divided into three zones, and the objective is to gather as many eggs as possible for your team (three points for gold, two for silver, one for copper.) However, when you are in a zone that doesn't belong to your team, if they can snatch off your team flag they can take you to "jail" and confiscate any eggs you may be holding for their team. When in doubt, bullshit the rules! This is a prompt, after all. ► WILD CARD: Anything else you can imagine in this setting! There are a lot of possibilities and you're free to explore them. Check out the rest of the game info or the locations page for additional inspiration. Want to do a performance? Hang out in the Backyard? Choose whatever appeals! |
Betty // The Rat Queens
Ooo this looks so cool!
[Darting from booth to booth Betty is admiring the prizes that each game has to offer, eager to try her luck but knowing she only has so much money to spend.]
Where to start where to start?
[The Smidgen girl has to go up on her tip toes to see over the counter at some of the booths due to her diminutive size, but she's not afraid of climbing ontop of said counters as you can see now as she hauls herself up onto a solid surface to get a better look at one of the games of skill and accuracy.]
Hmm...whattya think? Where should I start?
[I think she's talking to you.]
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[Break time, old habits die hard]
[Betty may be gainfully employed now...more or less but a streak of mischief and roguishness wouldn't die which is why during her precious time off she's sneaking about the Carnival grounds trying to slip into other peoples sleeping areas and check out their stuff.
Being the good natured Smidgen she is, she wouldn't steal anything of obvious sentimental value...but candy is free game. And she does have a weakness for shiny things, alcohol, other items relating to vice and the more entertaining sins.
As luck would have it unfortunately for her, you've stumbled upon her in the midst of breaking and entering. She's grinning sheepishly clearly struggling for an excuse.]
Oh uh...this isn't the bathroom is it?
GAMES
He is an odd looking one, certainly. His eyes shine in the dark of the Carnival's night sky, but despite the permanent shadow over them, they shine more with confusion than anything else.] Th-That is to say...
...I, the man Gongenzaka, do not actually play these very often...
Re: GAMES
Aw come onnn you gotta try em! It's fun to test your stuff right? I mean you're a big fella aren't you?
[She hops off the counter circling around him with agility natural to her race.]
Those massive paws, that hair! You gotta at least try the strong man game right?
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[He has started a thing that he could never see coming, and the poor taur-thing sputters and stammers as he tries to keep up with where she is.
It's rude not to face someone when you are speaking!!] Th-Well!
I, the man Gongenzaka, admit that I have tried that one at least, with encouragement... [Read: they wouldn't shut up until he did. But hey.] However, the test of strength is quite a different game from most of these...!
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Well of course it is silly! I'm not gonna win a test of strength! I'm more about accuracy! But with big furry muscles like these you look like you're a walking winner of wonton whamping!
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He manages to somehow stay steady as he tries to turn around to look Betty, his eyes wide.] As it is, there are very few such games, and it would be rude, to take advantage of my place here as employee for such a thing!
[He could play that game any time he had a break!]
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[Shameless thy name is Betty. She'll drape herself casually letting him do all the work.]
Well it's not REALLY taking advantage if you pay to play is it? Or if you pay for free just don't keep the prize! In fact I'll be happy to take it off your paws for you handsome~
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The teen chokes, still sputtering through his words-and not because he was called handsome either. He cranes his neck to try and look back at the other, scowling.] They are trinket prizes..! Inflatable hammers, and similar..!
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Hopping off his other side she circles around him again mostly to keep him on his toes.]
You say that like they aren't worth it! Trinkets are fun and can help you remember the fun you had earning them!
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And he's definitely doing his best to keep up at least-] While this may be true, we are moving off topic..! The point of this was that I, the man Gongenzaka, cannot in good conscience recommend games for you! Particularly since I came here to TRAIN!
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[When she says "Touch guy" She shamelessly pinches at his flank being sure to do so as she's moving away from those back legs.]
Got some meat on those bones that's for sure!
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It is for very important reasons, involving the protection of friends, and family, AND DON'T DO THAT-!!
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Alright alright! Sorry.
[She grins sheepishly and skips back a few steps then twirling in an idle way.]
But does that mean there's somethin' around here you gotta protect people from? What sorta trouble do you guys get into running a show like this?
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BREAK TIME
Well, regardless of the metaphysics of the existence of her office, she's clearly not there at the moment - since she's very obviously here at the moment.]
A-hem.
[She leans against the side of one of the trailers, a mildly amused look on her face. The look of someone who knows that she's watching someone dig themselves deeper - and who is perfectly willing to let them continue doing so.]
If you are looking for a bathroom out here...why not go back to your own place?
[She gestures vaguely in the direction of your assigned trailer, not that far away.]
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...
...and I'm drunk.
...
Hiccup?
[Saying the word "hiccup" out loud was more or less her giving up the paper thin ruse she had been constructing. Sometimes it was just best to face the music...unless that music was going to be painful then she might try to run. For now she's offering the sweetest smile.]
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[Is that a ghost of a smile? Was that a glimmer in her startling turquoise eyes? Was there a hint of a laugh in her voice?
Yes, as a matter of fact.]
Well, in that case, why don't you come back to my trailer and we'll get you sobered up...before you manage to annoy the Warden or the Ringmistress.
[Assuming you are amenable to the suggestion, she'll guide you to her trailer back in the Supervisor's Grove...and Betty might remember that the Acquistioner has been known to utilize...'non-traditional' methods of acquiring supplies for the Carnival.]
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[But Betty will follow along, grinning much more broadly now. She can recognize a fellow sneak when she meets them and already her highly observant eyes are roaming over Emeleth and her trailer trying to deduce all she can in a short space of time.]
Are they really all that scary? The Warden or Ringmistress?
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Her trailer looks like it was decorated by a magpie with delusions of being an interior decorator. The upholstery is varied fabrics in dark, rich colors that mostly manage to avoid clashing, there are beaded curtains scattered around, and the windows and counters are home to collections of empty glass bottles in various hues and shapes, along with various and sundry trinkets...though nothing of any obvious value. But for all that it's cluttered, it's not messy.]
Have a seat.
[Emeleth turns on the kettle, and rummages around in the kitchen...opening and closing several cabinets as she tracks down her tin of tea, two mismatched mugs...and a bottle of some sort of liquor. All of which are set on the table.]
Well, the old Warden was worse than the new one...but you still don't want to get on his bad side.
As for Herself?
Well, she's got a very strong opinion of stealing from the Carnival. And she's got the power to make her displeasure known in unpleasant ways.
[The kettle whistles, and she retrieves it.]
Pick your poison.
[A genuine smile.]
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[Betty's eyes light up with delight at the style of the room, choosing instead to scurry around running her fingers over the beaded curtains, peering into the jars and otherwise being nosy. She does laugh cheerfully at the insinuation.]
That's always how it goes with magic ain't it? Can't do anything half way. I still think Hannah would get a real kick out of this place...she's my Sorceress friend back home.
[Flopping onto a pillow Bett wastes no time in opening the liquor and giving it a sniff before pouring some for herself.]
Hospitality is a lost art you know that? But you're a real sweetie to share like this! Once I start filling out my trailer with stuff I'll be sure to invite you over!
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[She smiles again, and relaxes into a nearby seat, letting her tea - chai, by the smell of it - start to brew.]
So, are you enjoying your time here?
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[She beams with a smile as bright as springtime and then sips her liquor with the confidence of someone who's no strange to hard drinks]
I was kinda disappointed about the whole abduction thing, I mean ok I get it. I got busted trying to sneak in but I had friends who needed me back home you know? We just got through this really rough patch that I thought might tear us apart, and I'm still not totally sure where everything stands. But I don't want em thinking I up and bailed on them!
[ the polite sipping turned into a sullen shot which burned her tongue enough to snap her back from a full fledged pity party. She poured another drink.]
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Easy there. This stuff wasn't cheap.
[She's quiet for a moment while she breathes in the steam from her chai, then takes a slow, appreciative sip. Then she sets the mug back down.]
So...are you going to make me ask, or are you going to do this the easy way?
[Betty can play as innocent or obtuse as she wants, but it's pretty clear that Emeleth is expecting an explanation for her attempt at breaking and entering.]
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I'm an open book more or less! Secrets are fun and useful but I don't keep too many of my own.
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Oh fine be that way. I offer you a world of questions but you're just gonna make me take the lead? Rude!
[She sticks her tongue out but lounges back on her seat.]
I was just curious. Old habits are hard to break and that includes snooping around others things.
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We can wrap for now, thank you so much <3