Lost Carnival Mods (
ringleaders) wrote in
livinglot2016-09-29 10:38 am
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⇨ TEST DRIVE MEME #1
WELCOME TO THE SHOW!↴![]() Or, more specifically, Lost Carnival's first test drive meme! This is an opportunity to try out your characters in the setting before you apply, or to put together samples for characters you've never played before. There are going to be options for both new arrivals and veteran characters. Before we get started, let's lay down some details:
NEW RECRUITS↴ ![]() You gotta start somewhere, right? These prompts are for characters who are arriving in the carnival for the first time, and who are destined to sign a contract. How they go about that is up to you, but in the meantime they can enjoy the sights and sounds of something truly out of this world. Visitors to the carnival comes from many different worlds today, as the ringmaster casts out her recruitment lures. Will you become her most recent hire? ► ADMISSION FEES: After crossing into the carnival's realm and passing through the trees, most visitors will find themselves at the front gate - though not all choose to enter that way. If they enter legitimately, however, they will have to pass by a clerk who will trade admission and tickets for various attractions and rides in exchange for "anything of value." What is of value may seem highly subjective, and so some may struggle to produce payment at first, though in actuality the carnival will take anything from mundane currency to items of purely sentimental value. ► MIRROR MAZE: The mirror maze (pictured above) is a big attraction in the carnival, and stretches much further on the inside than it looks like it will on the outside. It's hard to get through, and what's more, after you've been in there for a while your reflections will start gaining a mind of their own - mostly in order to taunt and distract you with personal information. They don't know everything you know, but they know more than they should, and their mind games can be pretty hit or miss. ► GAMER'S CIRCLE: Almost all of the game booths are organized in a large ring around the Cookhouse, called Gamer's Circle. Your can play just about any carnival game you can imagine here, for a variety of prizes sometimes traditional, exotic, or outright magical. Dart tossing? Got it. That game with the water guns? Got it. Most of these booths are currently manned by humanoid spirits who look like they are made of smoke. If they can trick you into earning debt, they will. ► TRYING TO LEAF: No matter where you came from, you seemingly emerged from a forest. Obviously, to get back home you should be able to go back in the same direction, right? It turns out you can't. Worse, trying too hard to get through the wood will result in you getting lost, or turned back to the carnival. The trees here are not normal, and are varying levels of alien, including things like trees with glowing fruit or orange flowers that constantly burn like candles. ► NOT YOUR WHEELHOUSE (NEW): Sometimes, even magical ferris wheels get stuck. The carnival's particular wheel is enchanted to create a particular out of this world experience - as you pass along the top, you feel as if they are so close to the sky that you can interact with the stars like baubles hanging above your head. Of course, the novelty probably wears off when the wheel is broken and you've been stuck enjoying the light show with some stranger for the last half hour. How are you going to pass the time? ► WILD CARD: Anything else you can imagine in this setting! There are a lot of possibilities and you're free to explore them. Check out the rest of the game info or the locations page for additional inspiration. Want to make a starter with your character experiencing their first theoretical change? Go for it! VETERAN WORKERS↴ ![]() These prompts are tailored to the carnival's existing employees, the veterans. Odds are they've been here from somewhere between a few months and three years already, and know their way around the block. For them, this is just business as usual - and depending on their attitude towards their job, they may or may not contribute to a few people accidentally getting themselves a contract. Whatever you do, though, don't warn visitors away from the carnival - the ringmaster hates losing business like that. ► DO YOUR WORK: This one's pretty simple - just have your character doing whatever you'd like to have their job be! There is a big list of ideas over here, and you could use this to try things out with a character you intend to be a new arrival, as well. ► WILL O' WISPS: The ringmaster's will o' wisps have gotten free, and she's asked that everyone keep and eye out and help her reclaim them regardless of their official jobs. Wisps are small creatures that burn both hot and cold and comes in a few different variations of the same basic theme. Handling them physically (or psionically, or magically, for that matter) is difficult due to their near intangible nature. Touching and being around them can result in confusion and a sensation similar to being comfortably drunk. ► BREAK TIME: Whatever you were doing, it's break time! It's time for you to relax however you see fit. Do you enjoy some of the carnival attractions yourself, or is that old by now? Do you hang out in the Cookhouse to get a snack? Do you take a nap? Yolo, baby! ► RIDDLE GAME: For a bit of fun, the ringmaster has left a variety of locked chests around the worker areas of the carnival, each with instructions and a riddle written on their lids. The chest will accept three guesses from each worker before refusing to respond to them any further. If you guess the right answer, the chest will open and you will be rewarded with some manner of fun magical knick knack. If you've run out of guesses, maybe you can conspire with someone else and promise to split the prize? ► WILD CARD: Anything else you can imagine in this setting! There are a lot of possibilities and you're free to explore them. Check out the rest of the game info or the locations page for additional inspiration. Want to do a performance? Hang out in the Backyard? Choose whatever appeals! |
Peridot | Steven Universe | Veteran
[It never fails. Large crowd of guests arriving? Inevitably, at least one of the rides is bound to break down. Which is of course, where maintenance comes in.
Peridot's facing off against an old nemesis today: The Vortex. This finicky hunk of junk is one of the more popular attractions but it has a habit of busting loose and jamming up and -- OK, she's kind of lost track of the number of issues it's had since she's arrived here. Point is, it breaks down a lot, probably because it sees so much use.
Unfortunately its popularity means that she has a huge crowd of people waiting impatiently for everything to get back up and running again. The little gem is crouched up on one of the arms, bag of tools slung over one shoulder as she fiddles with some of the mechanisms up there. She keeps cursing and grumbling to herself as she works. Be you guest or ride operator, it's probably best not to disturb her... but if you're choosing this prompt, presumably you're ballsy enough to do it anyway.]
WISPS
[Now here's a disaster. Peridot fails to understand why catching these things is more important than her actual job, but far be it for her to question the Ringmaster's motivations.
She swipes a clawed hand at one of the little creatures and recoils with a yelp, holding her singed paw in the other.] Hot hot hot hot hot --! Nnnngh, just how the heck does the ringmaster expect us to catch these stupid cloddy things anyway!?! [She says to no one in particular. Well, more like squawks. There's a lot of pointy teeth gnashing going on.
Seriously though, she's getting really flustered. Feel free to lend a hand. Or you can mock her. Y'know. Whichever you prefer.]
[OOC:] Here's a visual reference for Peridot's carnival form, if your character wants to comment on any of her changes.
DO YOUR WORK...with a TWIST
Unfortunately for Peridot...everyone else is.] Is it fixed YET...
When will the ride be ready??
They said twenty minutes twenty minutes ago..!!!
MmmmMMMmmmMMM [no plz sirs and madams don't-] Aaah- Ahm soor zat ifs almof vere..!! J...Juft twy to be pathient..!!
[Maybe she should have brought her tongue back in, because all that succeeds in is even MORE angry customers, combined with a now panicked scout.] AAAHHHHH sheth twyin!! Sheth twyin..!!
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[Seriously. Peridot has no patience for this right now. And all the babbling and yelling from guest and scout alike is making it REALLY hard to concentrate on fixing this thing.]
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[IT'S NOT LIKE SHE CAN GET DOWN THERE AND HELP YOU, BUDDY! Though Peridot does feel kind of bad... it's just, there's literally nothing she can do from up here when she's supposed to be fixing the arm of this stupid piece of junk.]
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[This isn't helping. And neither is the crowd. And really it's getting worse and worse and worse and-]
Oh please, [her shadow huffs.] Set a WALL.
R-RIGHT!!
[The good news is that if Peridot turns around, the crowd is...no longer shouting!
..At her. No longer shouting at her. There's a lot of yelping and running away, and there appears to be a small wall of purple-orange fire fencing off the game.] Ah....
[...Success?] ...I did it!
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Please tell me you have that under control!?! I don't need to deal with this thing burning down on top of having its insides all janked up!
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Don't touch it, and you'll be fine, ahahaahh!!! [Alright now she's panicking. The structure might not be at risk, but it does...kind of feed on life energy...]
DO YOUR WORK
"Hey Per, how's it goin'?"
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...Probably. If Amethyst is feeling helpful.
"How does it look like it's go-- YIPE!" She flattens against the arm of the Vortex. Someone has just thrown a soda, and just narrowly misses hitting her.
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Amethyst leans past Peridot, hair bristling like she's in an anime.
"Hey, what's your problem!" she yells in the direction the soda came from. "You want to just knock her off here so this thing never gets fixed?? Come on, you wanna throw another one?"
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"Woah," Peridot mutters, watching the worst of them as the disappear back into the crowd. She sits back up and picks her tools up again, clearing her throat. "I could've handled them too, you know. It's just that my priority right now is really getting this ride fixed," she declares.
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"That's what I'm here for," she says, settling back down with a slightly smug grin. This is partly true. She is also here to touch Peridot's butt, but, you know, no one ever said she couldn't multitask.
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A pause. Then she sort of flops her arms over the edge of the machine like a cat and sticks her tongue out and grins and says, "You can handle me any time, tho."
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WORK
How much longer do you think this is going to be?
[Her wings are beating at overdrive, and no matter how hard her eyes glow they can't hide that she's getting pretty worried about this.]
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[...Sorry, she's a little bit testy.]
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Sorry... I was hoping for something a little more... concrete?
Wisps
She snarls through her teeth as she casts the net and misses. Again.] I don't bloody well know.
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Okay, this is ridiculous. We need a different approach! I mean, you and I are both smarter than this, there has to be a better solution!
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WISPS
I...don't think you're going to catch anything like that.