heck yeah. i've only played parts of two of the games, which is enough to get the worldbuilding, but not enough to do like effective game mechanic stuff.
bone club and bonemerang are absolutely obligatory for papyrus' cubone, especially starting out.
and i think i want to base its personality a little punnishly off the lightning rod ability, an impish nature one who pokes their snout into trouble, partly for the negative attention. (gentle, positive attention reminding it too much of its mom, after all. and the better for papyrus to give well-intentioned friendship lectures about believing in oneself and being a better person.)
no subject
bone club and bonemerang are absolutely obligatory for papyrus' cubone, especially starting out.
and i think i want to base its personality a little punnishly off the lightning rod ability, an impish nature one who pokes their snout into trouble, partly for the negative attention. (gentle, positive attention reminding it too much of its mom, after all. and the better for papyrus to give well-intentioned friendship lectures about believing in oneself and being a better person.)