Lost Carnival OOC
22nd-May-2017 06:39 pm - HMD
squeedlyspooch: (Default)
Comments, crit, discussion here.
22nd-May-2017 05:19 pm - LC Permissions
squeedlyspooch: (Default)
Backtagging: Always.
Threadhopping: Unless it's private.
Fourthwalling: Please don't fourthwall Zim.
Offensive subjects (elaborate): None!

Hugging this character: Oh my god why.
Kissing this character: No really why.
Flirting with this character: WHY.
Fighting with this character: This one makes more sense. Feel free to beat him up.
Injuring this character (include limits and severity): I don't care, but serious injury probably requires some plotting.
Killing this character: Requires plotting pls.
Using telepathy/mind reading abilities on this character: Sure. His brain is both an actual organic brain and a robot backpack thing so I am not actually sure how that would work but we can talk about!

Warnings: Zim is gross and hates everyone and is totally okay with experimenting on and killing things, including children. He's also a space racist. Like, super space racist. It is ridiculous.

I am very aware Zim isn't a character everyone wants to interact with, so if you'd prefer I not tag you let me know here. Comments are screened.

Get your own copy of the IC/OOC Permissions meme!
22nd-May-2017 04:56 pm - LC Info
squeedlyspooch: (Default)
JOINED: Day 103 during Reboot World (May 23 2017)

✧COMMON CHANGE: Development of fangs, tbd.

1ST CONTRACT: Broke a game and ripped a tent.
2ND CONTRACT: None yet.

CONTACT: [plurk.com profile] diremuta, pan#2663@discord
22nd-May-2017 04:53 pm - LC Inbox
squeedlyspooch: (∀ Nope.)
FREQUENCY: 300.32001
DESCRIPTION: Zim is entirely inconsistent in how long it takes to answer, and he's probably annoyed with whoever is calling him.

LOCATION: Mailbox on Door
DESCRIPTION: Mail is best left in the cute little birdhouse mailbox hanging from their trailer door. Alternatively, you can shove it under their door so that they actually look at it.
17th-May-2017 10:56 pm - App for [community profile] lostcarnival
songbird_slayer: (Default)
Name: Ami
Contact: MechaPony at Plurk, RainbowDonut #5538 on Discord
Other Characters: None

Character Name: Madhuri Qalli
Age: Mid-twenties
Species: Xaela Au Ra
Canon: Final Fantasy XIV (OC)
Canon Point: The end of the Dragonsong War with Nidhogg's defeat

Character Info:

Madhuri began as a singer and a dancer from the mountains, hunting and gathering for her clan all while building and controlling her power over song and magic itself with every step. That changed when the goddess of the world decided to choose her of all people.

She is one of a group of people within the world of Hydaelyn known as the Warriors of Light, all blessed and chosen for the task of saving the world by the aforementioned goddess. To balance Light and Dark as a whole prevented the world from being swallowed by either. Joining her are many hopefuls from every corner of the world that form the Scions of the Seventh Dawn. They are frequently challenged by baddies or the threat of genocide by summoned monsters posing as gods, they are swiftly defeated, and some semblance of peace in the land is maintained until the agents of darkness, the Ascians, execute their next move to rattle the balance.

As for the bard herself, she's more keen on having attention on her when she performs. Saving the world just isn't her bag, but it seems that nobody else can really do the job, especially considering the antagonists seem keen on killing her.


Because of her upbringing among the Qalli, song practically dances in her blood, and she grew to love all things musical or poetic. Such a strong passion leads her to believe that song can express emotion where spoken word can otherwise not, and in times of peril or stress she finds herself singing to help herself keep calm and cool. This does, of course, make her seem a little strange to outsiders. It even makes her seem a little nuts to start reciting some old tune she'd overheard in a bar when deep inside she's a little unsure.

This isn't often, however. The singer is also quite the performer. Watching her clanmates dance and attending as many plays and interactive tales as possible led her to believe that her body can be used as well as her voice to express what she wishes. Madhuri grew into a proficient actor as well as singer, to the point where sometimes even she isn't sure how she really is deep down when, most of the time, she puts out a charismatic persona to help ease the troubles of others. She tries to be as outgoing and as friendly as possible, ready with a joke or a song to keep her in many's good graces.

But to this day, the uncertainty still plagues her. Is she insecure? Of course she is. She's a small, rather strange-looking woman with her horns and tail, and a beauty that tends to turn heads. While she does not consider that a curse by any means, she does wonder if all of this interest she keeps getting will end the moment she relaxes and stops singing or acting. She wonders if there's some sort of personality in her that will bore her companions or potential beloved ones.

Becoming the Warrior of Light absolutely did not help matters any. Many protagonists consider being a chosen one of some kind a blessing or a path toward destiny and bettering one's self as a person, but Madhuri dreads and actually loathes her role each and every day. She thought she had it so simply, you see, traveling the world and seeing what there is to see, composing songs and choreographing dances. But knowing that the world absolutely depends on you is a terrifying thought. How can someone who is still learning bit by bit of themselves have the capacity to learn of the dangers surrounding her as Hydaelyn's chosen, learn of the threat of the Ascians, the primals and the rest?

Why was she never given the chance to say no, give that crap to someone else?

All she wanted to be was a simple bard. Now, as companions who champion her foisted cause die at her feet protecting her or suffer worse fates, she finds herself withdrawing. People are lighting up when they see her- not HER of course, but the Warrior of Light- and then dying heroically for her. That's terrifying. That's terrifying. She barely knows these people, and just as well, as she feels these people don't know her either.

But she grins and bears it as best as she can, and that's the crux of Madhuri. She fights to be something everyone needs: A rock, a crutch, some emotional support of some kind, or the funny girl that finds just the right thing to say. But she wishes deep down that someone would ask her if she's okay. If someone would just ask her how she's holding up and speak with her as an individual rather than some special chosen snowflake, she feels she may start actually figuring herself out. She may actually start feeling okay.

But until then, she'll keep singing and dancing, acting the role many expect her to. Because what else has she got at this point, when she's supposed to be the gods-damned savior of the realm?

God, she's so lonely...


Instrument Summoning- Madhuri can call upon her instrument of choice, a purple guitar that bears a shape similar to a Gibson. It is directly connected to her in that her magic is the amp, and this allows her to play music wherever she is capable of summoning her instrument. It can also be used as a bludgeoning weapon if need be.

Bard Song (Offensive/Support)- The tales of many of the prominent figures from her world stir her blood. Depending on the song she is playing, she can use relevent magics via firing bolts of it at her foes or adding effects around her purely for show (drizzling rain, a rumble of thunder, trembling earth, a little snow perhaps). The available tales she can tap into are Garuda (wind magic), Ramuh (lightning magic), Titan (earth magic), Leviathan (water magic), Ifrit (fire magic) and Shiva (ice magic).

Secondly, these songs can be used to temporarily imbue a friend's wielded weapon with the relevant element should there be need for it.

Charm Person (With player consent)- Madhuri can flex her magic to imbue her song and dance to coax a listener a little closer, perhaps give up a little extra money for their troubles. The listener enters a captivated state if they have particularly weak mental defenses or may just be in a lightened mood otherwise, but the listener will never perform acts that they are staunchly against.

To apply a power cap, Madhuri cannot make suggestions of anyone or fully control a person. Just loosen their lips or wallets a little.

Mundane Skills- Balancing, agility, combat strategy and experience... ah, and cooking. Madhuri is a top-level culinarian, and can cook a meal that can knock your socks off. A nomad is nothing if they can't feed themselves and feed others, after all.

Soul Colour: Indigo, deep and vibrant.
Ideal Jobs: Showman, mercenary
Relevant Experience: As a dancer and a bard, Madhuri lives and breathes dance and song. Because of her job class an strong affiliation with magic and in part due to the nature of her world, songs can impart strengths and weaknesses upon friends and foes respectively. This can easily and neatly be used to help subdue the unsavory, but also help fill the seats in the big top and captivate an audience to put some serious dosh into the carnival.
Reason for Joining: Madhuri would very happily sign up for work with the Ringmaster. She'd always wanted to run away to the circus, and would find no reason to go back. In exchange for her services, she hopes that someone else can be saddled with the role of Warrior of Light, and she can just be another adventurer and live freely should she ever wish to go back home.


First Sample: A test drive thread for another game.

Second Sample: A log in the same game.
16th-May-2017 09:45 pm
kingsroads: (Default)

jonathan strange
the first shall fear me. the second shall long to behold me.

trans: are you wandering just like me / within this sad reality?

what does it mean? / to dream what you dream? / to believe what you've seen?

I fucked with forces that my eyes can't see / now the darkness got a hold on me

death cannot tear us apart

trans: the parade of terror is coming / and it's in your name

outnumbered a million to one / all of the dicks in this dick town / can't keep johnny down

this is no place but here I am / this is not quite yet

I saw you in a dream / you had stayed the same / you were beckoning me / said that I had changed

oh the whole world is sleeping / but my whole world is you

the thing about me that's so impressive / is how infrequently I mention all of my successes
16th-May-2017 11:30 am - lc app
squeedlyspooch: (Default)
Name: Pan
Contact: diremuta@plurk, pan#2663@discord
Other Characters: None

Character Name: ZIM
Age: Older than any human.
Species: Irken
Canon: Invader ZIM
Canon Point: Post-show, post-issue 19 of the comics.
Character Info: Here!
Zim is what you get when you combine supergenius-level intelligence, loyalty that's lethally intense, and 40 schmillion programming errors. Having been raised in a militaristic empire bent on universal conquest, Zim's biggest priority in life is to be the Ruler of All. And since he's unfortunately far too short to manage that (the Irkens determining status based on height, and Zim being particularly shrimpy), he's out to do the next best thing: be the Best Invader Ever. All Irkens are loyal and militaristically-minded thanks to the programming in their PAK (essentially their robotic brain), but Zim's happens to be unique in that it, unfortunately, wound up with 40 schmillion errors, rendering it (and him) defective. That level of brokenness renders other advanced technological beings (that is, the Control Brains that actually rule Irk) completely insane, so it isn't all that surprising Zim is the way he is. The real problem lies in his inability to recognize these issues - or, at least, completely ignore them as any doubt is drowned out by an unwavering, unending tide of self-confidence. Even when he loses, fails, is blatantly wrong he still thinks he's won. Somehow. At the very least, it's all a minor setback in what will inevitably be his ultimate victory. It'll happen, you'll see.

Continuing on this streak of over-the-top personality quirks, his unerring loyalty to the Irken Empire is admirable if it wasn't terrifying thanks to his penchant for destruction. He believes his leaders, the Almighty Tallest, are the best ever and even when he knows better he's more than willing to disregard what little logic and common sense he has to believe whatever lies they're telling him. For example, he knew GIR was garbage right away, but when the Tallest tell him the robot is in fact advanced and not total trash he's quick to believe them. One comic issue also consists of Zim nearly murdering himself over and over again in order to "recharge" a "secret weapon" sent to him by the Tallest. Spoilers, it's a giant cheese doodle Almighty Tallest Purple didn't feel like eating. They're just trying to kill him.

The fact that his loyalty extends so far when it REALLY OBVIOUSLY isn't returned is kind of sad, really. Also? Creepy. He happily admits to the Tallest that he stalks them, and spends an entire episode nearly murdering them by bringing their flagship to Earth because of course they'll want to swing by to watch him take it over! Nevermind the fact that they gave him the "mission" in the first place to get him out of their hair. Minor detail.

He's got some good points to him, though. He's intelligent on a whole other level of Irken intelligence, being able to hack technology like the Irken flagship the Massive, reverse-engineered advanced wormhole technology with his garbage of a base, and created an adorable creature that also happened to infinitely absorb energy. That last one also ate the two previous Almighty Tallests, further showcasing how anything Zim touches is a danger to not only his enemies, but his allies and himself. His ego and already-mentioned ballooning self-confidence prevents any real reflection on his part; he's continuously charging through life, ignoring everyone around him in order to fulfill the Tallest's fake orders and be the best invader he can be. Unsurprisingly, this means his narcissism and megalomania are through the roof. The guy not only wants to be a good invader and Irken, but he really, really loves conquering stuff. All other alien species are inherently inferior to Irkens and himself (especially humans, despite his fear that he'll be discovered and experimented on), and are only useful in pushing the Irken Empire towards universal conquest. Or, you know, horrible experiments (see: happiness probe, replacing a police officer's brain with that of a squid's and then letting him return to the ocean and get eaten by a shark).

On top of all these personality flaws is the fact that while Zim likes to think big, he isn't above holding petty grudges. Something as simple as bullying from literal human children results in him stewing, plotting, planning, and enacting a hugely blown out of proportion revenge scheme. Of course, said revenge schemes tend to be so huge because he doesn't think things through, and it's plainly obvious that he doesn't have much in the way of common sense. His patience, additionally, can vary wildly. On the one hand he's totally fine with hiding in his toiler-elevator for years to enact yet another hugely elaborate evil plan against his nemesis Dib (another literal human child), yet often doesn't let others finish speaking or flat out refuses to listen to them. His paranoia can swing just as wildly. He yells a lot.

All in all, Zim is a militaristic space racist wrapped in an exploding layer of unpredictable horror, topped off with delusions of grandeur.

Oh, and he's a big germophobe. It's adorable.

•Ocular implants: Standard issue for invaders. Enhances his eyesight.
•Irken physiology: makes him very resilient (and immune to lice!). Past injuries include: his torso and legs being shredded, his spine being broken, an eye popping out of his head, the sun burning his eyes to a crisp, being set on fire in general, and getting beaten up a lot. The downsides of being Irken, however, mean that most human foods and polluted water can burn him and in serious cases, set him on fire. Irkens also don't seem to be particularly athletic, having to rely on technology rather than their own strength and agility.
•PAK: Standard issue for all Irkens, which contains all his ZIMness, specifically: his charging cell, memory drive, atmospheric processor, spiderlegs that can be used as lasers or a shield, robotic arms, binocular+night visions helmet, an audio-video communication device, a space helmet-bubble, a jetpack, and an organ harvester. This functions as both a brain and life support (as Tallest Purple puts it, "They hold the collective memories of all the IRKENS before us. Our personalities, our power, our high scores, all in HERE."), containing the collective knowledge of the Irken Empire. Detachment will kill Zim in 10 minutes; if it attaches to a non-Irken it will kill them in 10 minutes. Attempts at downloading the information in his PAK apparently hurts, and will cause whatever is doing the downloading to go just as crazy as he is. It can zap him back from unconsciousness if his body's brain gets knocked out.
•Intelligence: He's really, really smart, even by Irken standards. Guy can make advanced technology out of garbage.

Soul Colour: Pinkish-red. Official hex code is #E3256B, and it's called razzmatazz.
Ideal Jobs: Repairman, Lighting/SFX tech.
Relevant Experience: Zim is, even by Irken standards, an utter genius when it comes to technology. He's built a number of crazy ass science-y things through the course of the show and comic, including a time stasis field, a robotic santa suit made up of millions of tiny nano-drives that absorbs data on Christmas, an infinite energy absorbing creature, a gigantic water balloon-making space station, and manipulating Dib's DNA to turn him into literal bologna. He's hacked into the Tallest's flagship the Massive on several occasions, which can't be easy to accomplish, and he's used his technological prowess along with some quick thinking to take out his enemies: on Hobo-13 he reprograms his gauntlets to steal energy from everyone else, using that to complete his military evaluation, and in Plague of Babies he uses his base's power amplifier to amplify GIR's stupidity and destroy the intelligence of the babies. He also does work on things like his ship the Voot Cruiser, which is insinuated should not even be able to fly due to being made out of garbage and farts. He turns GIR into a hyper-competent robot in one episode despite the robot's brain literally being made out of garbage.

One thing worth mentioning is despite Zim's genius all of his experiments have a tendency to get out of hand, go horribly wrong, and usually explode or turn into hideous monsters. Generally this isn't deliberate on his part.
Reason for Joining: Working off the debt after breaking shit (a carnival game and lasering holes in one of the tents).

Samples from the TDM!
10th-May-2017 03:53 pm - info post
chattypuns: (Default)
CARNIVAL JOB: Game Operator // Daredevil
JOINED: Mainframe - Day 98

None so far!

1ST CONTRACT: Repayment for accidentally stolen food (thanks Plagg!)

CONTACT: [plurk.com profile] moirallegiance
10th-May-2017 03:49 pm - ic contact
chattypuns: (Default)
FREQUENCY: ###.#####

LOCATION: Mailbox on Door
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